• New Horizons on Maelstrom
    Maelstrom New Horizons


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CTD during sea battle

Black Bart

Corsair
Storm Modder
Exceptions.log:

"(root exception)
The instruction at 0xp referenced memory at 0xp. The memory could not be s.

magic=0x0 (classified -1)"

Just that. I did notice A LOT of errors in System.log, stuff like this:

[2025-05-18 12:20:54.163] [system] [warning] WARNING! Strings file "dialogsource.txt" does not exist
[2025-05-18 12:20:54.163] [system] [info] Using PC_SCREEN parameters
[2025-05-18 12:20:54.358] [system] [info] Using FMOD 00020205
[2025-05-18 12:20:55.217] [system] [info] Loading BmFont interface_small
[2025-05-18 12:20:55.236] [system] [warning] Failed to create directory iterator for 'PROGRAM\storyline\standard\Towns\': Le chemin d’accès spécifié est introuvable.

And this, just to give an idea:

[2025-05-18 12:21:13.223] [system] [info] Can't load texture resource\textures\BATTLE_INTERFACE\BATTLEBORDER.TGA.tx
[2025-05-18 12:21:13.229] [system] [info] Loading BmFont small_bold_numbers
[2025-05-18 12:21:13.241] [system] [info] Can't load texture resource\textures\BATTLE_INTERFACE\SHIPBACKICON.TGA.tx
[2025-05-18 12:21:13.277] [system] [info] Can't load texture resource\textures\SHIPS\EMPTYGERALD.TGA.tx
[2025-05-18 12:21:13.376] [system] [info] Island Set
[2025-05-18 12:21:17.732] [system] [info] Can't load texture resource\textures\.tx
[2025-05-18 12:21:18.535] [system] [info] Can't load texture resource\textures\WORLDMAP\GEOMETRY\CHECKER.TGA.tx
[2025-05-18 12:21:18.536] [system] [info] Can't load texture resource\textures\WORLDMAP\GEOMETRY\CHECKER.TGA.tx
[2025-05-18 12:21:18.536] [system] [info] resource\models\WorldMap\islands\Antigua_palms.gm: can't open geometry file
[2025-05-18 12:21:18.536] [system] [info] resource\models\WorldMap\islands\Antigua_waves.gm: can't open geometry file
[2025-05-18 12:21:18.540] [system] [info] Can't load texture resource\textures\WORLDMAP\GEOMETRY\CHECKER.TGA.tx
[2025-05-18 12:21:18.540] [system] [info] resource\models\WorldMap\islands\Aruba_palms.gm: can't open geometry file
[2025-05-18 12:21:18.540] [system] [info] resource\models\WorldMap\islands\Aruba_waves.gm: can't open geometry file
[2025-05-18 12:21:18.540] [system] [info] Can't load texture resource\textures\WORLDMAP\GEOMETRY\CHECKER.TGA.tx

And this:

D3DERR_INVALIDCALL: Invalid call (d3d9->Reset(&d3dpp))
[2025-05-18 12:27:10.066] [system] [info] [D:\a\storm-engine\storm-engine\src\libs\renderer\src\s_device.cpp:ResetDevice:2676] D3DERR_INVALIDCALL: Invalid call (d3d9->Reset(&d3dpp))
[2025-05-18 12:27:10.068] [system] [info] [D:\a\storm-engine\storm-engine\src\libs\renderer\src\s_device.cpp:ResetDevice:2676] D3DERR_INVALIDCALL: Invalid call (d3d9->Reset(&d3dpp))
[2025-05-18 12:27:10.069] [system] [info] [D:\a\storm-engine\storm-engine\src\libs\renderer\src\s_device.cpp:ResetDevice:2676] D3DERR_INVALIDCALL: Invalid call (d3d9->Reset(&d3dpp))
[2025-05-18 12:27:10.071] [system] [info] [D:\a\storm-en

Overall that System.log file has 4606 lines of the above.

The game worked fine on land, no CTD there, but as soon as I get to sea it will CTD, probably because of all the above. Maybe my Dirext 9 files are not correct?
 
Looks like my DIrectX 9 did not install correctly, Running BNH on Windows 10 laptop and just did a reinstall of that "DX9 Runtime(2010)" file and so far (touch wood) no repeat of the CTD.

Just a note for others when running that program, make a folder wherever you want to put it and call it what you want (I called it DX9) then when it has unzipped to that location, open the folder and look for "DXSETUP.exe", run that and keep your fingers crossed all the missing DX9 files you need on Windows 10 and 11 are installed properly.

Maybe some instructions like those could be included on the download page here:

 
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