<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> all!
This update (thanks, Sirus!) will fix Ines Diaz's dialog so she will not talk to you about Armand *after* you have talked to him. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid="
ops" border="0" alt="blush.gif" />: I thought I had a check in there, must have forgotten!
Anyhoo, here it is on my FTP -
<a href="ftp://ftp.ganotherapyusa.com/pub/" target="_blank">ftp://ftp.ganotherapyusa.com/pub/</a>
The full quest is "FBQfiles.exe" and is a `self-extracting` archive.
READ THE README before installing! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" /> I'm SERIOUS! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/huh.gif" style="vertical-align:middle" emoid=":huh" border="0" alt="huh.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/diomed.gif" style="vertical-align:middle" emoid=":dio" border="0" alt="diomed.gif" />
Also, I put up separate files to download, these are in the folder "FBQ update July 2 '04".
Here are the sections of code to be edited should you wish to do them yourself:
In Ines Diaz_dialog.c -
(the below is corrected code)
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "quests":
iTest = 0;
dialog.snd = "VoiceINDIINDI029";
dialog.text = DLG_TEXT[99];
//Ãà çãîâîð ÃëåéçÃ
if (pchar.quest.main_line == "blaze_talk_with_silehard_complete" && iTest < QUEST_COUNTER)
{
link.l1 = DLG_TEXT[100] + characters[GetCharacterIndex(DLG_TEXT[101])].name + " " + characters[GetCharacterIndex(DLG_TEXT[102])].lastname + DLG_TEXT[103];
link.l1.go = "blaze_search_rheims";
iTest = iTest + 1;
}
if (CheckQuestAttribute("ANIMISTS", "to_qc"))
{
link.l1 = DLG_TEXT[104];
link.l1.go = "ANIMISTS";
iTest = iTest + 1;
}
if (CheckQuestAttribute("estrella_qc", "here")) // <-- Estrella quest by Cat
{
link.l1 = DLG_TEXT[162];
Link.l1.go = "Estrella_Armand";
iTest = iTest + 1;
} // Estrella quest by Cat <--
link.l99 = DLG_TEXT[105];
link.l99.go = "second time";
break;<!--c2--></div><!--ec2-->The line changed is:
if (CheckCharacterItem(Pchar,"Estrella_token")) // <-- Estrella quest by Cat
to
if (CheckQuestAttribute("estrella_qc", "here")) // <-- Estrella quest by Cat
ALSO in quests_reaction.c -
(these are corrected code)
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "Story_gotoQC":
ChangeCharacterAddressGroup(characterFromID("Armand Delacroix"), "QC_tavern", "Sit", "Sit8");
pchar.quest.estrella_qc = "here";
break;<!--c2--></div><!--ec2-->Added was the line -
pchar.quest.estrella_qc = "here";
AND
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "Story_Exit_StageLeft":
DeleteQuestAttribute("estrella_qc");
LAi_ActorRunToLocation(characterFromID("Armand Delacroix"), "reload", "reload3", "none", "", "", "", 45.0);
break;<!--c2--></div><!--ec2-->Added was the line -
DeleteQuestAttribute("estrella_qc");
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="
" border="0" alt="biggrin.gif" /> If anyone had told me back in January that I'd understand this stuff today, I'd have laughed out loud... It amazes me what I've learned just by reading and absorbing...
Thanks again to all who have offered me kind words of support - I hope you are all having a blast with Fred Bob as your officer! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
" border="0" alt="icon_mrgreen1.gif" />
This update (thanks, Sirus!) will fix Ines Diaz's dialog so she will not talk to you about Armand *after* you have talked to him. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid="

Anyhoo, here it is on my FTP -
<a href="ftp://ftp.ganotherapyusa.com/pub/" target="_blank">ftp://ftp.ganotherapyusa.com/pub/</a>
The full quest is "FBQfiles.exe" and is a `self-extracting` archive.
READ THE README before installing! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="

Also, I put up separate files to download, these are in the folder "FBQ update July 2 '04".
Here are the sections of code to be edited should you wish to do them yourself:
In Ines Diaz_dialog.c -
(the below is corrected code)
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "quests":
iTest = 0;
dialog.snd = "VoiceINDIINDI029";
dialog.text = DLG_TEXT[99];
//Ãà çãîâîð ÃëåéçÃ
if (pchar.quest.main_line == "blaze_talk_with_silehard_complete" && iTest < QUEST_COUNTER)
{
link.l1 = DLG_TEXT[100] + characters[GetCharacterIndex(DLG_TEXT[101])].name + " " + characters[GetCharacterIndex(DLG_TEXT[102])].lastname + DLG_TEXT[103];
link.l1.go = "blaze_search_rheims";
iTest = iTest + 1;
}
if (CheckQuestAttribute("ANIMISTS", "to_qc"))
{
link.l1 = DLG_TEXT[104];
link.l1.go = "ANIMISTS";
iTest = iTest + 1;
}
if (CheckQuestAttribute("estrella_qc", "here")) // <-- Estrella quest by Cat
{
link.l1 = DLG_TEXT[162];
Link.l1.go = "Estrella_Armand";
iTest = iTest + 1;
} // Estrella quest by Cat <--
link.l99 = DLG_TEXT[105];
link.l99.go = "second time";
break;<!--c2--></div><!--ec2-->The line changed is:
if (CheckCharacterItem(Pchar,"Estrella_token")) // <-- Estrella quest by Cat
to
if (CheckQuestAttribute("estrella_qc", "here")) // <-- Estrella quest by Cat
ALSO in quests_reaction.c -
(these are corrected code)
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "Story_gotoQC":
ChangeCharacterAddressGroup(characterFromID("Armand Delacroix"), "QC_tavern", "Sit", "Sit8");
pchar.quest.estrella_qc = "here";
break;<!--c2--></div><!--ec2-->Added was the line -
pchar.quest.estrella_qc = "here";
AND
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "Story_Exit_StageLeft":
DeleteQuestAttribute("estrella_qc");
LAi_ActorRunToLocation(characterFromID("Armand Delacroix"), "reload", "reload3", "none", "", "", "", 45.0);
break;<!--c2--></div><!--ec2-->Added was the line -
DeleteQuestAttribute("estrella_qc");
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="

Thanks again to all who have offered me kind words of support - I hope you are all having a blast with Fred Bob as your officer! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
