GoF version 1.1 (though for some reason the game says 1.0), fresh install, fresh game.Picked up the game again, downloaded GoF 1 and 1.1 and installed them and only then started to play (no other mods).
When in combat with enemy ships the enemy sail damage goes down, but their hulls and crews remain intact no matter how many hits they get, and even critical hits and fire don't do anything. My ships get damaged normally... of course.
For example, have spent literally the entire real life afternoon and evening (2 ingame days) in a sea battle against an enemy fleet of 4 ships (5 on my side), the only ships I sank I did so by capturing them and then sinking them by assigning no captain (AFAIK none of my ships sank any enemy through regular damage inflicting - could be wrong, which means something went wrong with the game during the battle). I have this vague memory of enemy ships sinking from damage way earlier in the game, but can't confirm it. It's definitely not possible anymore.
Only a ship called Dofin, of the class "Surprise" (maybe it's invincibility is the surprise part
) and some brig remain, I've managed to take out their masts, so their sails bars are completely empty and have spent way too many hours trying to kill their hull and/or crews. No dice. I've spent more than 3000 units of gunpowder (all my ships except for mine have run out of it) and god knows how many shells in this engagement and my ships have lost most of their crews, each has less than 10 sailors left. Definitely not enough to capture the remaining ships that have full complements no matter how much I bombard them from 80m away with grapeshots. Same goes for hull, spent more than 1000 regular balls and bombs on Dofin alone and nothing. If I try to board the two ships I get slaughtered in the first minute since they have full crew and I got only 10 or 15 men.
Highly frustrating not only because of their invincibility, but also because I'm doing this for a quest... a pirate captain approached me with the proposition to destroy this fleet and when I retreat because of invincible enemy it counts as failed and the other captain demands way more money than I have atm.
Upon further investigation it turns out that other enemy ships behave like this as well now, only my ships are vulnerable to damage. To make matters worse, since I leveled up several times during the battle, I'm now (after fleeing the battlefield) meeting only enemy ships of way higher levels than mine - battleships, galleons, ships of line etc. (how do I get the game to spawn average ships?), while I'm still in my Level 6 ship, Shnyava-or-something (22 guns of 12lbs - enough to take out that Dofin if something hadn't gone wrong) so there's no way for me to progress to a better ship (that would be equal to my level) by capturing them as they have far more crew than I do so I get creamed in every encounter and have been forced to avoid any battle.
Please help!
When in combat with enemy ships the enemy sail damage goes down, but their hulls and crews remain intact no matter how many hits they get, and even critical hits and fire don't do anything. My ships get damaged normally... of course.

For example, have spent literally the entire real life afternoon and evening (2 ingame days) in a sea battle against an enemy fleet of 4 ships (5 on my side), the only ships I sank I did so by capturing them and then sinking them by assigning no captain (AFAIK none of my ships sank any enemy through regular damage inflicting - could be wrong, which means something went wrong with the game during the battle). I have this vague memory of enemy ships sinking from damage way earlier in the game, but can't confirm it. It's definitely not possible anymore.
Only a ship called Dofin, of the class "Surprise" (maybe it's invincibility is the surprise part

Highly frustrating not only because of their invincibility, but also because I'm doing this for a quest... a pirate captain approached me with the proposition to destroy this fleet and when I retreat because of invincible enemy it counts as failed and the other captain demands way more money than I have atm.
Upon further investigation it turns out that other enemy ships behave like this as well now, only my ships are vulnerable to damage. To make matters worse, since I leveled up several times during the battle, I'm now (after fleeing the battlefield) meeting only enemy ships of way higher levels than mine - battleships, galleons, ships of line etc. (how do I get the game to spawn average ships?), while I'm still in my Level 6 ship, Shnyava-or-something (22 guns of 12lbs - enough to take out that Dofin if something hadn't gone wrong) so there's no way for me to progress to a better ship (that would be equal to my level) by capturing them as they have far more crew than I do so I get creamed in every encounter and have been forced to avoid any battle.
Please help!