Running Build 14 Alpha 10
Having all sorts of weird problems pop up with this quest....
After talking with Davy Jones aboard my ship (I thought I was supposed to go to his ship....) I sail to Grand Cayman, which is where the problems start. They may or may not be related to the fact I conquered Grand Cayman for myself (but the governor that I appointed still gave my the quest)
1. The Dutchman is sinkable and is actually very easy to sink. I don't think the ship has more than 6000 HP. I wonder if this means I can blow the Kraken to pieces as well....
2. Upon mooring at Grand Cayman, I end up in a Fort scene, with a bunch of masked bandits who attack me....No matter what I do, this occurs. I'll try coming to Grand Cayman in a previous save that doesn't have this quest started. Once I kill all the bandits, I can't travel anywhere besides my ship decks. If I do that, I first end up with Jones' Crewmen on my ship (who won't talk to me) and then once I switch to another ship deck, I find Davy Jones (who also won't talk to me, but I did kill him though, quite hilariously. Does this make me the new Davy Jones?
)
3. If I moor at another shore and travel to Grand Cayman by foot, once I finally reach the Town Hall, the governor (that I appointed) just walks around and won't speak to me.
Does anyone know any solutions?
Thanks in advance.
FYI: I think the attached error.log has a ton of previous crashes still recorded....a lot of them, mainly repeating lines about too many generated ships or something....
Having all sorts of weird problems pop up with this quest....
After talking with Davy Jones aboard my ship (I thought I was supposed to go to his ship....) I sail to Grand Cayman, which is where the problems start. They may or may not be related to the fact I conquered Grand Cayman for myself (but the governor that I appointed still gave my the quest)
1. The Dutchman is sinkable and is actually very easy to sink. I don't think the ship has more than 6000 HP. I wonder if this means I can blow the Kraken to pieces as well....
2. Upon mooring at Grand Cayman, I end up in a Fort scene, with a bunch of masked bandits who attack me....No matter what I do, this occurs. I'll try coming to Grand Cayman in a previous save that doesn't have this quest started. Once I kill all the bandits, I can't travel anywhere besides my ship decks. If I do that, I first end up with Jones' Crewmen on my ship (who won't talk to me) and then once I switch to another ship deck, I find Davy Jones (who also won't talk to me, but I did kill him though, quite hilariously. Does this make me the new Davy Jones?

3. If I moor at another shore and travel to Grand Cayman by foot, once I finally reach the Town Hall, the governor (that I appointed) just walks around and won't speak to me.
Does anyone know any solutions?
Thanks in advance.
FYI: I think the attached error.log has a ton of previous crashes still recorded....a lot of them, mainly repeating lines about too many generated ships or something....