I have been usin mods and tampering with things for ages, even generated a few tricks n `what-not`.
i got some cool things to mention and some requests for help in other areas <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate3.gif" style="vertical-align:middle" emoid="
2" border="0" alt="pirate3.gif" />:
With the weather mod (so water is more wavy) the horizon and water go "black" and if i try to get on my boat, game crashes, this is not in the nathan kell mod, this is just standard POTC, with only kodo boons jack sparrow mod and a graphical fix for whitewash due to my geforcefx 5600 128mb. i need assistance with this please.
also, the ogg music files, i loved the idea of having the POTC music for the game, being a massive POTC fan, even though the game was originally sea dogs. I was wondering how to change music to "ogg" and whether it loses quality of music, as the ones i dl'd off the site, that were ogg, were not as good as some mp3 POTC music i have <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/dev.gif" style="vertical-align:middle" emoid=":d:" border="0" alt="dev.gif" />
now i promised a tip, im sure u modders already probably know this, so slap me if its been said before, but if u dont like the name "Nathanial Hawk" go to POTC/Programs/Characters/Characters_init.c
(i learnt this trick while installing kodo boons jack sparrow model, nice piece of work mate <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> ) anyways, go there and u will come across this:
ReloadProgressUpdate();
makeref(ch,Characters[0]); //Blaze Devlin
//ch.perks.list.InstantBoarding = true;
ch.name = "Nathanial";
ch.lastname = "Hawk";
ch.id = "Blaze";
ch.nation = ENGLAND;
ch.model = "Blaze";
ch.activity_begin = "0";
ch.activity_end = "24";
ch.sex = "man";
i have mine changed too this:
ReloadProgressUpdate();
makeref(ch,Characters[0]); //Blaze Devlin
//ch.perks.list.InstantBoarding = true;
ch.name = "Jack";
ch.lastname = "Sparrow";
ch.id = "Blaze";
ch.nation = ENGLAND;
ch.model = "depp";
ch.activity_begin = "0";
ch.activity_end = "24";
ch.sex = "man";
ignore the model and whatnot, all u gotta do is change the ch.name and ch.lastname, and there u have it. im not sure if any of the other steps in getting the model installed thru kodo boons install procedure is required for the name to be given, it can be any name of your choosing.
also i am unsure if that is compatible with NK's build. a nice build his was, and entertaining after i finished POTC, but now i spend my time, muckin around with stuff, without NK's builds coding confusing me while i muck around with files <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
i got some cool things to mention and some requests for help in other areas <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate3.gif" style="vertical-align:middle" emoid="

With the weather mod (so water is more wavy) the horizon and water go "black" and if i try to get on my boat, game crashes, this is not in the nathan kell mod, this is just standard POTC, with only kodo boons jack sparrow mod and a graphical fix for whitewash due to my geforcefx 5600 128mb. i need assistance with this please.
also, the ogg music files, i loved the idea of having the POTC music for the game, being a massive POTC fan, even though the game was originally sea dogs. I was wondering how to change music to "ogg" and whether it loses quality of music, as the ones i dl'd off the site, that were ogg, were not as good as some mp3 POTC music i have <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/dev.gif" style="vertical-align:middle" emoid=":d:" border="0" alt="dev.gif" />
now i promised a tip, im sure u modders already probably know this, so slap me if its been said before, but if u dont like the name "Nathanial Hawk" go to POTC/Programs/Characters/Characters_init.c
(i learnt this trick while installing kodo boons jack sparrow model, nice piece of work mate <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> ) anyways, go there and u will come across this:
ReloadProgressUpdate();
makeref(ch,Characters[0]); //Blaze Devlin
//ch.perks.list.InstantBoarding = true;
ch.name = "Nathanial";
ch.lastname = "Hawk";
ch.id = "Blaze";
ch.nation = ENGLAND;
ch.model = "Blaze";
ch.activity_begin = "0";
ch.activity_end = "24";
ch.sex = "man";
i have mine changed too this:
ReloadProgressUpdate();
makeref(ch,Characters[0]); //Blaze Devlin
//ch.perks.list.InstantBoarding = true;
ch.name = "Jack";
ch.lastname = "Sparrow";
ch.id = "Blaze";
ch.nation = ENGLAND;
ch.model = "depp";
ch.activity_begin = "0";
ch.activity_end = "24";
ch.sex = "man";
ignore the model and whatnot, all u gotta do is change the ch.name and ch.lastname, and there u have it. im not sure if any of the other steps in getting the model installed thru kodo boons install procedure is required for the name to be given, it can be any name of your choosing.
also i am unsure if that is compatible with NK's build. a nice build his was, and entertaining after i finished POTC, but now i spend my time, muckin around with stuff, without NK's builds coding confusing me while i muck around with files <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />