I want to make my own custom officer using the beatrise model, but the animations are not being set up right, her limbs get all mangled like.
I'm doing it by just editing rys bloom (officers.c), cus hes easy to find standing around (if theres a better way to make a custom officer, please let me know).
I know beatrise needs different animations, I tried putting sex = "new_woman" but it did not help.
so i tried using that model list thing by putting this in the loop at the end of CreateCharacters() in characters_init.c:
if(rCharacter.id == "Rys Bloom")
{
rCharacter.FaceID = 293;
SetModelFromID(rCharacter, "Beatrise");
}
still no good.
Any advice here would be great.
I'm doing it by just editing rys bloom (officers.c), cus hes easy to find standing around (if theres a better way to make a custom officer, please let me know).
I know beatrise needs different animations, I tried putting sex = "new_woman" but it did not help.
so i tried using that model list thing by putting this in the loop at the end of CreateCharacters() in characters_init.c:
if(rCharacter.id == "Rys Bloom")
{
rCharacter.FaceID = 293;
SetModelFromID(rCharacter, "Beatrise");
}
still no good.
Any advice here would be great.