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Missing Stone

Nosie_old

Captain Victorious
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<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> this is a game stopping Bug
and I reported it in the Bugtrucker!
I have not played that far in 14/4 to make
any comment on that. <img src="style_emoticons/<#EMO_DIR#>/whippa.gif" style="vertical-align:middle" emoid=":whipa" border="0" alt="whippa.gif" />
 
Uh? Where'd the stone go??? <img src="style_emoticons/<#EMO_DIR#>/wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />
 
i doubt that someone out it in his pocket and ran off with it because it looked so pretty. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> I played 14/4 Khael Roa to today and did not have the missing Stone Bug!
So there seems to be no problem. I tried to place a note in the Bugtrucker about it,
but had problems connecting. The passenger fix is working ok too! Feels good to report
something possitive, looks like things looking up!! Cheers <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
The Bug Tracker indeed appears to not be working at the moment. I hope it'll get back up again. <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" />

I am currently testing a new Alpha version that seems to have the major DirectSail problems fixed as well.
 
<!--quoteo(post=177561:date=Jan 1 2007, 11:51 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jan 1 2007, 11:51 PM) [snapback]177561[/snapback]</div><div class='quotemain'><!--quotec-->
The Bug Tracker indeed appears to not be working at the moment. I hope it'll get back up again. <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" />

I am currently testing a new Alpha version that seems to have the major DirectSail problems fixed as well.
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<img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" /> I placed note about missing stone bug in the Bugtracker to day!!
 
yep, i encountered the bug too. what's worse, now i can't get out of the maze anymore. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /> and i don't have a savegame from when i was still outside. the strange thing is, that you can still enter the alcove through the door while it's still closed. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /> the problem is, the portals don't work when in the alcove, so you can't go further.
 
nosie, is the stone there again after you go there a second time after re-initialising by loading a saved game from outside the temple? has it happened only once? or did it happen again when you got that far? i'd like to figure out how to avoid this problem.
 
And I'd like to figure out how this problem is triggered at all!
 
<!--quoteo(post=178996:date=Jan 15 2007, 01:39 AM:name=morgan terror)--><div class='quotetop'>QUOTE(morgan terror @ Jan 15 2007, 01:39 AM) [snapback]178996[/snapback]</div><div class='quotemain'><!--quotec-->
nosie, is the stone there again after you go there a second time after re-initialising by loading a saved game from outside the temple? has it happened only once? or did it happen again when you got that far? i'd like to figure out how to avoid this problem.
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<img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" /> Tried that and it's no! But I'm playing 14/4 and that problem has not
come up and I finished Kheal Roa twice! <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" />
 
So in summation, this was a problem in 14-3 that seems to be fixed in 14-4, right?
 
<!--quoteo(post=179046:date=Jan 15 2007, 02:17 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Jan 15 2007, 02:17 PM) [snapback]179046[/snapback]</div><div class='quotemain'><!--quotec-->
So in summation, this was a problem in 14-3 that seems to be fixed in 14-4, right?
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<img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" /> spot on!!! <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" />
 
I don't recall anything being changed in Alpha 4 that could've fixed this. But I don't recall anything being changed that could've <i>caused</i> it either. <img src="style_emoticons/<#EMO_DIR#>/wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />
 
it's really wierd that that happens all the time lately: bugs just keep popping up without any reason at all.
 
My first impression when I saw <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> Nosie's screen shot was someone changed <img src="style_emoticons/<#EMO_DIR#>/type_1.gif" style="vertical-align:middle" emoid=":nk" border="0" alt="type_1.gif" /> the "lab3_l.gm" file to add several locators.

Then instead of placing one idol in the center, one would have to place 9 pieces of puzzle in proper position to get in.
 
you really have a habit of tackling something by throwing huge amounts of common sense at it. <img src="style_emoticons/<#EMO_DIR#>/huhh.gif" style="vertical-align:middle" emoid=":eek:k" border="0" alt="huhh.gif" />
 
<!--quoteo(post=179128:date=Jan 15 2007, 07:51 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Jan 15 2007, 07:51 PM) [snapback]179128[/snapback]</div><div class='quotemain'><!--quotec-->
My first impression when I saw <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> Nosie's screen shot was someone changed <img src="style_emoticons/<#EMO_DIR#>/type_1.gif" style="vertical-align:middle" emoid=":nk" border="0" alt="type_1.gif" /> the "lab3_l.gm" file to add several locators.

Then instead of placing one idol in the center, one would have to place 9 pieces of puzzle in proper position to get in.
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I am not aware of any such change. For all I know that labyrinth GM file wasn't changed at all. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
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