This project has been finished at last -unless we want to redo or add any screens- and all shots can be found in this thread.
So for Build 14 Beta 2, we'll now have a proper consistent look for all loading screens throughout.
Additionally, there'll be no more town names on the screens.
Therefore, the screens will be correct no matter the time period and regardless of whether Real Caribbean is on or off.
Additionally I renamed all loading screens, which required a lot of search-and-replace in the location init files.
I did check it all, but with hundreds of locations, I can easily have made some mistakes.
So the more people can play with this, the better it is.
That way we can uncover any potential mistakes of mine and fix them before we release Build 14 Beta 2.
The files for the game are available here: http://www.pyratesahoy.com/build/b14_beta2_wip/location_loading_screens.exe (53.8 MB)
Extract to your main game folder, then run Rename.bat; intended for Build 14 Beta 1 Patch 4.
This will replace all location init files and the full loading screen textures folder with the new and renamed versions.
New game required for the changes to take effect properly.
Please try these files and provide as much feedback as you can.
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ORIGINAL OPENING POST:
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Here's a new challenge for our members: Make screenshots that can be used for the loading screens in Build 14! Some locations don't have loading screens at all, some have outdated or wrong ones. Also with the Real Caribbean mod, all original game's towns will be renamed. So this means we will be needing new loading screens for almost all locations. You don't need to add any text; just make the screenshots and post them here. Then I will add the text to ensure all loading screens are in the same style.
Some tricks for making good loading screens:
- Use sidestep to move to ordinarily inaccessible places for interesting angles
- Use 1st person mode (press tab)
- Enable free camera mode* (press tab twice)
- Pay attention to the characters walking around and the ships anchored in port
* To enable free camera mode, open PROGRAM\Locations\locations_camera.c and set locCameraEnableFree = true; at the top of the file.
Please post all screenshots in this thread. If multiple people make a screenshot for the same location, we will vote on which one we'll be using. However, I'd recommend everybody to first make screenshots of those locations we don't have screenshots for yet. After all, in the end we'll need screens for all locations.
Also make sure that you base your screenshot on the most up-to-date version of the location. For example: Anigua has been changed by CouchcaptainCharles to use the AoP St. Eustatius model and Douwesen has been retextured by Thomas the Terror.
So for Build 14 Beta 2, we'll now have a proper consistent look for all loading screens throughout.
Additionally, there'll be no more town names on the screens.
Therefore, the screens will be correct no matter the time period and regardless of whether Real Caribbean is on or off.
Additionally I renamed all loading screens, which required a lot of search-and-replace in the location init files.
I did check it all, but with hundreds of locations, I can easily have made some mistakes.
So the more people can play with this, the better it is.
That way we can uncover any potential mistakes of mine and fix them before we release Build 14 Beta 2.
The files for the game are available here: http://www.pyratesahoy.com/build/b14_beta2_wip/location_loading_screens.exe (53.8 MB)
Extract to your main game folder, then run Rename.bat; intended for Build 14 Beta 1 Patch 4.
This will replace all location init files and the full loading screen textures folder with the new and renamed versions.
New game required for the changes to take effect properly.
Please try these files and provide as much feedback as you can.

----------------------------------------------------------
ORIGINAL OPENING POST:
----------------------------------------------------------
Here's a new challenge for our members: Make screenshots that can be used for the loading screens in Build 14! Some locations don't have loading screens at all, some have outdated or wrong ones. Also with the Real Caribbean mod, all original game's towns will be renamed. So this means we will be needing new loading screens for almost all locations. You don't need to add any text; just make the screenshots and post them here. Then I will add the text to ensure all loading screens are in the same style.
Some tricks for making good loading screens:
- Use sidestep to move to ordinarily inaccessible places for interesting angles
- Use 1st person mode (press tab)
- Enable free camera mode* (press tab twice)
- Pay attention to the characters walking around and the ships anchored in port
* To enable free camera mode, open PROGRAM\Locations\locations_camera.c and set locCameraEnableFree = true; at the top of the file.
Please post all screenshots in this thread. If multiple people make a screenshot for the same location, we will vote on which one we'll be using. However, I'd recommend everybody to first make screenshots of those locations we don't have screenshots for yet. After all, in the end we'll need screens for all locations.
Also make sure that you base your screenshot on the most up-to-date version of the location. For example: Anigua has been changed by CouchcaptainCharles to use the AoP St. Eustatius model and Douwesen has been retextured by Thomas the Terror.