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opaque windows

Jack Rackham

ex train dispatcher
Quest Writer
Storm Modder
Trying to import some AOP interior locations. That seems to work fine but I can´t look through the windows. Just grey squares instead of glass.

I am well aware that AOP uses another stile of backgrounds (like a little 3D town). I´ve tried that one AND the usual POTC way. In both cases I can check that the backgrounds are there allright. (Sidesliding in a strange way through walls etc). Still the windows are not transparent! <img src="style_emoticons/<#EMO_DIR#>/mellow.gif" style="vertical-align:middle" emoid=":|" border="0" alt="mellow.gif" />

Grateful for any hints. JRH
 
I see now that imported AOP interior locations do NOT have any backgrounds at all in POTC yet (alpha6). They are used in 2 AOP towns (Tortuga and Point a pitre). Only grey!
The only inside location from AOP with a working background is the brothelroom. Does that one differ from the others??? Also: what do you other gamers say about NOT transparent windows?
 
I have backgrounds in almost all imported AoP locations in my installation. Be sure to run RunMe.bat! It will copy the "back" folder to all new AoP locations. Without this folder, there is no background, but WITH this folder, there IS a background.
 
I had the back folders there already but after RunMe it worked! That is for AOP interiors in AOP towns.

Trying to use a "new" AOP interior in Oxbay the windows stayed grey. (Also did an Init in maximus functions.)
 
If you want to know everything exactly: Ask Maximus. If anyone knows, he does. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
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