I have the idea to spawn officers into the slots after capturing a ship.
My idea is that there would be a chance for either none at all (most likely) or all three (highly unlikely) officer slots to be occupied after capturing a ship (this wouldn’t need to happen during boarding itself, only when the ransack menu appears). Putting them in the slots would be easy enough, but what I don’t know at the moment is how to generate them in the first place and in a balanced way according to the player’s level. Oh, and I also intend to make them captive, whilst allowing for some way to hire them (probably costing umpteen pieces of eight).
I think the best start I could make is to look at the code for creating officers in taverns... but where exactly is that?
My idea is that there would be a chance for either none at all (most likely) or all three (highly unlikely) officer slots to be occupied after capturing a ship (this wouldn’t need to happen during boarding itself, only when the ransack menu appears). Putting them in the slots would be easy enough, but what I don’t know at the moment is how to generate them in the first place and in a balanced way according to the player’s level. Oh, and I also intend to make them captive, whilst allowing for some way to hire them (probably costing umpteen pieces of eight).
I think the best start I could make is to look at the code for creating officers in taverns... but where exactly is that?

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