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    Maelstrom New Horizons


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Recent content by Eskhol

  1. Eskhol

    Feature Request Shared XP Discussion

    I'll definitely use it! :)
  2. Eskhol

    Feature Request Shared XP Discussion

    Thanks! Yes, I will mostly test on weekends but you can tag me anytime and I will try them :)
  3. Eskhol

    Feature Request Shared XP Discussion

    But if by "duration of the standard storyline" you mean doing that and only that (no side quests or anything else) then I think he's right. I'm on free play and played from January 1720 to December 1721. About 25-30 hours or so in game mostly doing naval battles, side quests and exploring the...
  4. Eskhol

    Feature Request Shared XP Discussion

    Really? I have 4 almost maxed out (only one skill remaining and already have enough skill points to max it out) and 1 completely maxed out. There's a point in the game when I feel like they start getting a crazy amount of experience very fast and end up leveling a lot. This one is in my shore...
  5. Eskhol

    Feature Request Shared XP Discussion

    But then you would end up with the same 10/10 guys ,right? You would just have to chose what they level first. But can those be officers you find in taverns (rarely) or maybe special encounters?
  6. Eskhol

    Feature Request Shared XP Discussion

    Sorry for the late response, I don't have much time now. :( I really like where this is going and I think what Pieter mentioned about the "main and secondary" skills is great. But please lock it! If you can undo or change the skills you've chosen then there's no point in doing it because you...
  7. Eskhol

    Notice The Way Forward

    As Tingyun said, I'm willing to try any experimental version or any modifications in the files so if anyone needs someone to try anything just mention me and I'll look it up. I won't have much time now because I have to get back to work but I'll still be able to test them and report back.
  8. Eskhol

    WIP Increase Difficulty for Governor Ship Hunting at Higher Ranks

    It looks ok. After some testing, the missions seem to have stronger ships. One of them was a Fleuron Class 3rd rate and another one was a Centurion Class 4th rate. The last two were a war galleon or something like that and a heavy brig but this one was a pirate so they wouldn't get strong ships...
  9. Eskhol

    WIP Increase Difficulty for Governor Ship Hunting at Higher Ranks

    This looks promising! I'll test it and report back. Thank you, Pieter :)
  10. Eskhol

    Cannot Confirm Officer won't sail

    I've been doing some tests and something weird happens. If I only have that guy in the second slot, he won't do anything even if I sail away. It looks like he's trying to do something but at the end he won't (he tries to raise sails but then stops, he does that 4 or 5 times and then stops...
  11. Eskhol

    Fix in Progress Officers and crew behavior while boarding

    I tried the new combat AI (only while boarding though) and it solved those problems with crew running without attacking each other but it generated others. Sometimes they will sheath their weapon after killing an enemy (maybe because they have a new target and want to run and catch him). This...
  12. Eskhol

    Fix in Progress Officers and crew behavior while boarding

    It sounds very interesting! Thanks :) I'll test it and see if they actually fight were they are supposed to or still run from one side to the other.
  13. Eskhol

    Solved "Screwface_functions.c" problem

    Good idea Pieter, I will use it then. :)
  14. Eskhol

    Solved "Screwface_functions.c" problem

    I don't think so, I was looking at it but didn't write/change anything and also made a backup so it's the original file.
  15. Eskhol

    Solved "Screwface_functions.c" problem

    Thanks Tingyun, I'll try it now :) Edit: It works so something happend to that file but I don't know what.
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