• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. A

    Intreasting screenies

    more screenies, look where is located the ship: <img src="http://www.subsim.com/ssr/images/1.jpg" border="0" alt="IPB Image" /><img src="http://www.subsim.com/ssr/seadogs2/review34.jpg" border="0" alt="IPB Image" /> Some others of concept art <img src="http://www.subsim.com/ssr/subsim9.jpg"...
  2. A

    Ship encounters need tweaking

    <!--quoteo(post=144415:date=Apr 3 2006, 12:32 AM:name=Jack Davidson)--><div class='quotetop'>QUOTE(Jack Davidson @ Apr 3 2006, 12:32 AM) 144415</div><div class='quotemain'><!--quotec--> <!--quoteo(post=144357:date=Apr 3 2006, 03:57 AM:name=kblack)--><div class='quotetop'>QUOTE(kblack @ Apr 3...
  3. A

    To-Do list for Build 13

    (I think that) the 'tavernbrawls' needs some tweak, everytime that someone demands you a drink, if you refuse, 4 or 5 guys draw steel! what about just one or two? and with knives? <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0"...
  4. A

    Questions about models or locators

    <!--quoteo(post=144593:date=Apr 4 2006, 01:53 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Apr 4 2006, 01:53 PM) 144593</div><div class='quotemain'><!--quotec--> Inez sent some quick answers. I hope they are of some use: <i>- How to (re)place bones on a character?</i> The...
  5. A

    To-Do list for Build 13

    <!--quoteo(post=144490:date=Apr 3 2006, 02:17 PM:name=Thomas the Terror)--><div class='quotetop'>QUOTE(Thomas the Terror @ Apr 3 2006, 02:17 PM) 144490</div><div class='quotemain'><!--quotec--> Yep quests, and all the specials swords of the stock game, should be specials again and hard to get...
  6. A

    Questions about models or locators

    <!--quoteo(post=144014:date=Mar 30 2006, 10:24 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Mar 30 2006, 10:24 AM) 144014</div><div class='quotemain'><!--quotec--> As a matter of fact, I received an e-mail from her today. I would suggest everyone would post his/her...
  7. A

    HELP - Relocating bones after editing a character

    hehe... perhaps we should 'equip' this parrot: <img src="http://www.purplemoon.com/Stickers/pirate-girl-parrot.jpg" border="0" alt="IPB Image" />
  8. A

    HELP - Relocating bones after editing a character

    Well, i guest the best idea is to make another post since the one that is pinned down has too much on it, so far the questions will be: - How to add lights to locators on ships? - How to add a parrot model to a locator on a character if you "equip" the parrot? <img...
  9. A

    Put video as intro when starting New Game

    Hi I would like to place the video "trailer" (located in the VIDEOS folder) as an intro video when you start a New Game so while the game is loading, you are watching a nice video cut <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":g1"...
  10. A

    Ship lanterns

    <!--quoteo(post=143747:date=Mar 28 2006, 10:29 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Mar 28 2006, 10:29 AM) 143747</div><div class='quotemain'><!--quotec--> I reckon that would be an excellent idea. I don't know how to implement it, but it would be great. We just...
  11. A

    HELP - Relocating bones after editing a character

    <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":(o)" border="0" alt="whistling.gif" /> <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":E" border="0" alt="modding.gif" /> Anyone? ...a hint maybe?
  12. A

    HELP - Relocating bones after editing a character

    Hi Ive been using Ines Diaz TOOL to mix some characters, then, in studio max ive been making some modifications to them, but when i get back to check the animations (in the TOOL) the bones are misplaced so the animations are very awkard ¿Anybody knows How can i place the bones correctly...
  13. A

    Slavery mod?

    I´m sorry the delay of a reply, sometimes the process of thinking takes time... <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":E" border="0" alt="modding.gif" /> I think its time to find points in wich we agree We agree in not to hurt anybodies...
  14. A

    Help- Changing Malcolm Hatcher's voice

    Thx Pieter <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cat" border="0" alt="par-ty.gif" /> The file is Greeting_alias.ini located in the RESOURCE/INI/ALIASES folder I change his voice to a sound that old Seadogs will remember: Victor Bretier! Im...
  15. A

    Fire!!!

    It's the vid updated? <img src="style_emoticons/<#EMO_DIR#>/bounce.gif" style="vertical-align:middle" emoid=":b:" border="0" alt="bounce.gif" />
  16. A

    Help- Changing Malcolm Hatcher's voice

    A little change that, i think, will add a nice touch, would be change the whimpy voice of Malcolm Hatcher for a more pirate-like voice where is the file that defines what voice sound its applied to certain character? Does anybody knows how to do this? Thanks in advance
  17. A

    Slavery mod?

    Contraband was also forbidden, and it's something that it's in the game... I think the best idea for a 'slavery mod' its to<b> let the player choose</b> whether it's going to profit with slaves (legal or illegal) or if he (or she) it's gonna fight the dealers of human beings. But in those...
  18. A

    A&M `Add-on` (from ALexusB)

    Hi I would like to help in this subject, my english is medium (i hope) and my russian is null (de hecho mi idioma es el español) But ive the time and the will to put some text on babelfish, and try to add it some sense in english (i said "try" <img...
Back
Top