• New Horizons on Maelstrom
    Maelstrom New Horizons


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Ack! An old question!

Admiral8Q

Troublesome Corsair
Arrrrrr matey! <img src="style_emoticons/<#EMO_DIR#>/8q.gif" style="vertical-align:middle" emoid=":8q" border="0" alt="8q.gif" />

How do I turn that spin thing on where you turn around when you arr at a door and that?

By the way, nice mod 13! <img src="style_emoticons/<#EMO_DIR#>/bird.gif" style="vertical-align:middle" emoid=":yoho" border="0" alt="bird.gif" />
 
I don't know if that was what you meant...

in BuildSettings.h, you could look at this part :
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define LOC_CAMERA                        0        
    // 0: Near doors camera view will stay locked to view FROM player
    // 1: Stock PotC: Near doors camera will swerve and focus ON the playercharacter<!--c2--></div><!--ec2-->
Put it to 1 for enabling automatic camera move when your character is near a door.
 
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