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Need Help adaptation of the model for musket use

Myth

Freebooter
I have a model character animation. This character can not use a musket in the "City of Abandoned Ships". Who can help me make it so that this model would work correctly combined with a musket? Because in fact like Jessica were able to adapt to a musket, judging by modifying resources GOF. The game has a similar model, but it falls a little crooked texture model. Can someone tell how to do it or help to do? I will be grateful.
 
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