I've encountered this with multiple characters. When I launch my ship, I see the loading screen for ships and then get a black screen. Here is what the error log contained.
I later read the if your cant advance to the next deck when you're boarding, pressing F12 would work. I went in game and pressed F12 while I had the black screen hoping it would work. Then the error log contained this
I have build 14 beta 3.4
System Specs:
OS: Windows 7 Home premium 64-bit
CPU: AMD Athlon II x2 215 Processor 2.7GHz
6GB Ram
GPU: AMD Radeon 6670HD 2GB DDR3
RUNTIME ERROR - file: Locations\init\QuestLocations.c; line: 503
integer function return reference value
RUNTIME ERROR - file: storyline\standard\Locations\init\QuestLocations.c; line: 832
function must return value
RUNTIME ERROR - file: storyline\standard\Locations\init\QuestLocations.c; line: 832
function 'LocationInitQuestLocations' stack error
RUNTIME ERROR - file: controls\controls.c; line: 156
missed attribute: storyline
RUNTIME ERROR - file: controls\controls.c; line: 156
no rAP data
COMPILE ERROR - file: Characters\init\TempQuestEnemy.c; line: 169
Invalid Expression
COMPILE ERROR - file: Characters\init\TempQuestEnemy.c; line: 169
Invalid Expression
COMPILE ERROR - file: Characters\init\TempQuestEnemy.c; line: 169
Invalid Expression
COMPILE ERROR - file: Characters\init\TempQuestEnemy.c; line: 169
Invalid Expression
COMPILE ERROR - file: Characters\init\TempQuestEnemy.c; line: 169
Invalid Expression
COMPILE ERROR - file: Characters\init\TempQuestEnemy.c; line: 169
Invalid Expression
COMPILE ERROR - file: Characters\init\TempQuestEnemy.c; line: 169
Invalid Expression
COMPILE ERROR - file: Characters\init\TempQuestEnemy.c; line: 169
Undeclared identifier: SHIP_BATTLESHIP_FRANCE
COMPILE ERROR - file: Characters\init\Officers.c; line: 42
Invalid Expression
COMPILE ERROR - file: Characters\init\Officers.c; line: 42
Invalid Expression
COMPILE ERROR - file: Characters\init\Officers.c; line: 42
Invalid Expression
COMPILE ERROR - file: Characters\init\Officers.c; line: 42
Invalid Expression
COMPILE ERROR - file: Characters\init\Officers.c; line: 42
Invalid Expression
COMPILE ERROR - file: Characters\init\Officers.c; line: 42
Invalid Expression
COMPILE ERROR - file: Characters\init\Officers.c; line: 42
Invalid Expression
COMPILE ERROR - file: Characters\init\Officers.c; line: 42
Undeclared identifier: SHIP_SCHOONER2_ENGLAND
RUNTIME ERROR - file: storyline\JackSparrow\Characters\init\Officers.c; line: 258
function must return value
RUNTIME ERROR - file: storyline\JackSparrow\Characters\init\Officers.c; line: 258
function 'CreateOfficersCharacters' stack error
RUNTIME ERROR - file: Locations\init\QuestLocations.c; line: 503
integer function return reference value
RUNTIME ERROR - file: storyline\JackSparrow\Locations\init\QuestLocations.c; line: 1505
function must return value
RUNTIME ERROR - file: storyline\JackSparrow\Locations\init\QuestLocations.c; line: 1505
function 'LocationInitQuestLocations' stack error
RUNTIME ERROR - file: Reinit.c; line: 279
invalid index -1 [size:900]
RUNTIME ERROR - file: Reinit.c; line: 279
function 'Reinit' stack error
RUNTIME ERROR - file: locations\locations_loader.c; line: 29
reference function return object value
RUNTIME ERROR - file: Loc_ai\LAi_deck.c; line: 892
Using reference variable without initializing
RUNTIME ERROR - file: Loc_ai\LAi_deck.c; line: 892
no DST
RUNTIME ERROR - file: Loc_ai\LAi_deck.c; line: 892
function 'SetUpDeckReloadMap' stack error
I later read the if your cant advance to the next deck when you're boarding, pressing F12 would work. I went in game and pressed F12 while I had the black screen hoping it would work. Then the error log contained this
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1756
Using reference variable without initializing
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1759
Using reference variable without initializing
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1796
Using reference variable without initializing
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1796
null ap
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1796
null ap
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1796
null ap
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1796
no rAP data
RUNTIME ERROR - file: characters\characterUtilite.c; line: 392
Using reference variable without initializing
RUNTIME ERROR - file: characters\characterUtilite.c; line: 634
Using reference variable without initializing
RUNTIME ERROR - file: characters\characterUtilite.c; line: 1277
Using reference variable without initializing
RUNTIME ERROR - file: characters\characterUtilite.c; line: 1277
Using reference variable without initializing
RUNTIME ERROR - file: characters\characterUtilite.c; line: 1277
Using reference variable without initializing
RUNTIME ERROR - file: characters\characterUtilite.c; line: 607
Using reference variable without initializing
RUNTIME ERROR - file: characters\characterUtilite.c; line: 1862
Using reference variable without initializing
RUNTIME ERROR - file: characters\characterUtilite.c; line: 1867
Using reference variable without initializing
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1406
Using reference variable without initializing
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1406
null ap
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1406
null ap
RUNTIME ERROR - file: Loc_ai\LAi_boarding.c; line: 1406
null ap
I have build 14 beta 3.4
System Specs:
OS: Windows 7 Home premium 64-bit
CPU: AMD Athlon II x2 215 Processor 2.7GHz
6GB Ram
GPU: AMD Radeon 6670HD 2GB DDR3