• New Horizons on Maelstrom
    Maelstrom New Horizons


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Build13 the End

Nosie_old

Captain Victorious
<img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
Well, I played the latest mod beta13 past Khael Roa up to sailing back
to the Lighthouse and to Redmond to meet the new Govenor and all is well!
The Game is very playable! There are a vew few hickups, but what the heck!!
I mentioned some bugs in my previous posts and will check them out again.
The Mefisto quest works very well except for the Aminists not having any Weapons.
The Merchant in Greenfort won't sell you anything after the Fort capture and
the Shipwright is not very friendly!
Capture of the Black Perl goes very well except when you go to talk to Babossa
there stands an Englishman which you'll have to kill to get off the deck.
He's not defending himself either. Nobody wants to have anything to do with
the old Govenor. So you can let him go or hire him as an officer.
I did not try any of the new Islands because they still need a lot of work.
Greater Oxbay and the Build mod don't work well either, so, I disable them
in Buildsettins.h
Nearly forgot: Mefisto, when finished you can talk to the Padre again in Isla Muelle
church playing on with the Main Quest!!
Happy PotC <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
 
I to have fun with the mod, my son also plays it but has the cheats turned on and then the problem comes that with godmode turned on everytime he captures a ship or if he get's captured then when he suppose to die but doesn't because of the god mode he ens up as if he is in the water floating around and can't do nothing. Any suggestions on this ?
 
<!--quoteo(post=161686:date=Sep 15 2006, 10:53 PM:name=Cyberops)--><div class='quotetop'>QUOTE(Cyberops @ Sep 15 2006, 10:53 PM) [snapback]161686[/snapback]</div><div class='quotemain'><!--quotec-->
I to have fun with the mod, my son also plays it but has the cheats turned on and then the problem comes that with godmode turned on everytime he captures a ship or if he get's captured then when he suppose to die but doesn't because of the god mode he ens up as if he is in the water floating around and can't do nothing. Any suggestions on this ?
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<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
I'm no modder, so I would turn it off in Buildsettings.h!
Somebody might have a better suggestion? <img src="style_emoticons/<#EMO_DIR#>/huhh.gif" style="vertical-align:middle" emoid=":eek:k" border="0" alt="huhh.gif" />
 
Yeah but i mean is there a solution so he can still play with the god mode turned on and not end up without a ship, cause if he has won he still end up like that.
 
<!--quoteo(post=161690:date=Sep 15 2006, 11:35 PM:name=Cyberops)--><div class='quotetop'>QUOTE(Cyberops @ Sep 15 2006, 11:35 PM) [snapback]161690[/snapback]</div><div class='quotemain'><!--quotec-->
Yeah but i mean is there a solution so he can still play with the god mode turned on and not end up without a ship, cause if he has won he still end up like that.
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<img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" />
To me it sounds like the death end. I would go back to my last save and try again!
On Land when you lose the fight, you finish in a room with very little to your name. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
well i went back to the beta of build 13 and then it works, but when i use the latest update of september 10 then it doesn't work and he ends up like i said, maybe pieter knows what's going ?
 
The godmode has nothing to do with that. It is a bug in the 10 September version. The Build 13 Beta version is MORE recent than the 10 September version, so use the Build 13 Beta version instead.
 
Thanks Pieter, great work on this wonderfull modpack <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
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