Ahoy Mateys,
I was wondering if maybe we should decide early to have one additional file in the Program\ folder with defines to switch on and off different mod parts and fine tune others, just like buildsettings.h and internalsettings.h in the Build mod in POTC.
This post of course mainly adressed to Cyberops, as his mod compilation is the one everyone is talking about and using.
Would preserve "if you want that mod, rename that file" excesses, especially as the number of mods is likely to grow in future.
So, maybe a "supermod_settings.h" file would be a good idea, imho, since now the number of mods is still manageable.
Just my opinion, keep up the good work, Cyberops.
I was wondering if maybe we should decide early to have one additional file in the Program\ folder with defines to switch on and off different mod parts and fine tune others, just like buildsettings.h and internalsettings.h in the Build mod in POTC.
This post of course mainly adressed to Cyberops, as his mod compilation is the one everyone is talking about and using.
Would preserve "if you want that mod, rename that file" excesses, especially as the number of mods is likely to grow in future.
So, maybe a "supermod_settings.h" file would be a good idea, imho, since now the number of mods is still manageable.
Just my opinion, keep up the good work, Cyberops.