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Increase all ships cargo capacity (TEHO)

How can i edit capacity of Flying Dutchman. Im using Black Pearl mod and i edited file before i started new game. Now i have this ship but it don't have capacity i edited.

edit: I made it work. I had to edit few lines in reaction_functions.c file in PROGRAM\quests folder.
 
Last edited:
How can i edit capacity of Flying Dutchman. Im using Black Pearl mod and i edited file before i started new game. Now i have this ship but it don't have capacity i edited.

edit: I made it work. I had to edit few lines in reaction_functions.c file in PROGRAM\quests folder.
hi, been a while, tho to the raw code: in ships.init u want to edit both FDM ships:
makeref(refShip,ShipsTypes[SHIP_CURSED_FDM]);
refShip.Name = "Flyingdutchman";
refship.Soundtype = "lineship";
refShip.Class = 1;
refShip.Cannon = CANNON_TYPE_CANNON_LBS32;
refShip.MaxCaliber = 36;
refShip.Weight = Tonnes2CWT(1500);
refShip.Capacity = 5000;
refShip.CannonsQuantity = 56; // 6,4,23,23
refShip.CannonsQuantityMin = 56;
refShip.rcannon = 23;
refShip.lcannon = 23;
refShip.fcannon = 6;
refShip.bcannon = 4;
refShip.MaxCrew = 777;
refShip.OptCrew = 622;
refShip.MinCrew = 94;
refShip.SpeedRate = 15.2;
refShip.TurnRate = 32.0;
refShip.Price = 100000;
refShip.HP = 6666;
refShip.SP = 100;
refship.EmblemedSails.normalTex = "ships/parus_common.tga";
refship.Type.Merchant = false;
refship.Type.War = true;
refship.QuestShip = true;

refShip.lowpolycrew = 24;
refship.Rocking.y = 0.5;
refship.Rocking.az = 0.035;

refship.WaterLine = 0.5;

refship.SpeedDependWeight = 0.35;
refship.SubSeaDependWeight = 1.0;
refship.TurnDependWeight = 0.4;
refship.WindAgainstSpeed = 0.45;

refship.CabinType = "CabineFDM";
refship.DeckType = "Big";

refship.InertiaAccelerationX = 4.0; refship.InertiaBrakingX = 3.5;
refship.InertiaAccelerationY = 3.0; refship.InertiaBrakingY = 2.5;
refship.InertiaAccelerationZ = 4.0; refship.InertiaBrakingZ = 3.5;

refShip.Height.Bombs.Y = 6.4; refShip.Height.Bombs.DY = 3.2;
refShip.Height.Grapes.Y = 8.5; refShip.Height.Grapes.DY = 4.2;
refShip.Height.Knippels.Y = 27.4; refShip.Height.Knippels.DY = 23.4;
refShip.Height.Balls.Y = 6.4; refShip.Height.Balls.DY = 3.2;

refShip.GeraldSails.rey_b2 = 1;
refShip.GeraldSails.rey_b3 = 1;
refShip.GeraldSails.rey_b1 = 1;
refShip.GeraldSails.rey_b1.vscale = 0.8;
refShip.GeraldSails.rey_b2.vscale = 0.65;
refShip.GeraldSails.rey_b3.vscale = 0.55;

refship.Track.Enable = true;
refship.Track1.ZStart = 0.25;
refship.Track1.LifeTime = 9.5;
refship.Track1.Width = "7.0, 7.5";
refship.Track1.Speed = "8.0, 9.0";

refship.Track2.ZStart = -0.15;
refship.Track2.LifeTime = 7.5;
refship.Track2.Width = "8.0, 10.0";
refship.Track2.Speed = "1.0, 2.0";

///////////////////////////////////////////////////////////////////////////
//// Копия "Калеуче" - квестовый
///////////////////////////////////////////////////////////////////////////
makeref(refShip,ShipsTypes[SHIP_FDM]);
refShip.Name = "Flyingdutchman_l";
refship.Soundtype = "lineship";
refShip.Class = 1;
refShip.Cannon = CANNON_TYPE_CANNON_LBS32;
refShip.MaxCaliber = 32;
refShip.Weight = Tonnes2CWT(1500);
refShip.Capacity = 5000;
refShip.CannonsQuantity = 56; // 6,4,23,23
refShip.CannonsQuantityMin = 56;
refShip.rcannon = 23;
refShip.lcannon = 23;
refShip.fcannon = 6;
refShip.bcannon = 4;
refShip.MaxCrew = 777;
refShip.OptCrew = 622;
refShip.MinCrew = 94;
refShip.SpeedRate = 15.2;
refShip.TurnRate = 32.0;
refShip.Price = 100000;
refShip.HP = 6600;
refShip.SP = 100;
refship.EmblemedSails.normalTex = "ships/parus_common.tga";
refship.Type.Merchant = false;
refship.Type.War = true;
refship.QuestShip = true;

refShip.lowpolycrew = 24;
refship.Rocking.y = 0.5;
refship.Rocking.az = 0.035;

refship.WaterLine = 0.5;

refship.SpeedDependWeight = 0.35;
refship.SubSeaDependWeight = 1.0;
refship.TurnDependWeight = 0.4;
refship.WindAgainstSpeed = 0.45;

refship.CabinType = "Cabin_Huge";
refship.DeckType = "Big";

refship.InertiaAccelerationX = 4.0; refship.InertiaBrakingX = 3.5;
refship.InertiaAccelerationY = 3.0; refship.InertiaBrakingY = 2.5;
refship.InertiaAccelerationZ = 4.0; refship.InertiaBrakingZ = 3.5;

refShip.Height.Bombs.Y = 6.4; refShip.Height.Bombs.DY = 3.2;
refShip.Height.Grapes.Y = 8.5; refShip.Height.Grapes.DY = 4.2;
refShip.Height.Knippels.Y = 27.4; refShip.Height.Knippels.DY = 23.4;
refShip.Height.Balls.Y = 6.4; refShip.Height.Balls.DY = 3.2;

refShip.GeraldSails.rey_b2 = 1;
refShip.GeraldSails.rey_b3 = 1;
refShip.GeraldSails.rey_b1 = 1;
refShip.GeraldSails.rey_b1.vscale = 0.8;
refShip.GeraldSails.rey_b2.vscale = 0.65;
refShip.GeraldSails.rey_b3.vscale = 0.55;

refship.Track.Enable = true;
refship.Track1.ZStart = 0.25;
refship.Track1.LifeTime = 9.5;
refship.Track1.Width = "7.0, 7.5";
refship.Track1.Speed = "8.0, 9.0";

refship.Track2.ZStart = -0.15;
refship.Track2.LifeTime = 7.5;
refship.Track2.Width = "8.0, 10.0";
refship.Track2.Speed = "1.0, 2.0";
now to the mode tbc:
Edit: ik its tuseday i just started my weekend and ya i started it so.... to the mod tbc...........
Edit2 nvm tho just noticed its not nessesery anymore to advice sry..........
 
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