• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Need a Laugh? Redux

Pieter Boelen

Navigation Officer
Administrator
Storm Modder
Hearts of Oak Donator
Another year means... another bunch of crazy experiments!
This time with some pretty cool and useful results!

Do you remember the previous edition?
We had dozens of li'l boats and explosions being triggered by... nothing.
This was not without purpose though. A purpose which we are now very close to achieving.
A Kraken attack, Pirates of the Caribbean: Dead Mans Chest style!
KrakenAttack.jpg


The second of our experiments involves particle effects on ships.
At first, they went all over the place:
WackySmoke.jpg


But eventually, we managed to attach them:
Smoke.jpg


This works for other particles too, such as... FIRE!
Ship%20Ablaze.jpg


On high ship speeds, we get a nice airplane effect:
HighSpeed.jpg


In our next test, we attached smoke to ALL ships at sea, not just the player one:
SteamingAway.jpg


We can even put more than one effect on one ship:
DoubleSmoke.jpg


Can you guess where this is leading?
SteamFleet.jpg


Don't tell me you didn't figure it out!
TX%20Speed%20Trials%2002.jpg


However, combining both experiments, we're not sure if this ship will ever complete test trials:
SteamerKraken.jpg


As you can see, after six years of modding Pirates of the Caribbean, we still haven't lost steam.
However, we're always looking for more people to join in our fun,
so don't be shy and drop by our PiratesAhoy! Community forums!
 
How do I decrease the size of the picture for the main page?
And why don't pictures auto-resize anymore? They used to! :modding
Oh well, I'll leave that. Too late now. Bed timezzzzzz....
 
Awesome stuff mate! :onya
 
How cool are those tentacles ?! btw the fire effect instead of smoke looks neat...

Just wondering... are you gonna port those two to CoAS ?
 
the fire effect instead of smoke looks neat...
Indeed. I'd like to add, though, that if I would've taken that screenshot later, you would see a trail of fire. :rofl

Just wondering... are you gonna port those two to CoAS ?
I won't. But I'm willing to tell people what code I used for PotC and help them with porting.
Personally I never play CoAS; hardly ever even started it. I'm just too busy with other things. :(
 
Back
Top