• New Horizons on Maelstrom
    Maelstrom New Horizons


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New Character Models

Jack Davidson

Musing Mariner
Storm Modder
Re: Facemaker.c list of new officer characters, <a href="http://forum.piratesahoy.net/index.php?showtopic=4441" target="_blank">http://forum.piratesahoy.net/index.php?showtopic=4441</a>

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there mates.

I've just been having a look at the latest Mod Pack Update and it would seem that there are a number of new character models introduced with the update that I was unaware of when coding the new officers. This means that using the New Officers mod will overwrite these new update characters.

When I get a chance I'll rewrite the mod.

This highlights the need for everyone who intends to introduce new character models to make their intentions known by referring to the thread, re: Facemaker.c list of new officer characters, <a href="http://forum.piratesahoy.net/index.php?showtopic=4441" target="_blank">http://forum.piratesahoy.net/index.php?showtopic=4441</a> , and listing the character id numbers they need there. This will save a lot of time and effort for people who are concurrently developing new character models.

Cheers mates

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I'm just posting here to encourage all modders who, now or in the future, will be creating new character models to post on the abovementioned thread so that we might be able to avoid similar problems. <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" /> <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />

Cheers mates <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
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