summersurfer
Landlubber
Hello @ all I'm new here and I 'm enjoying bulid 12+peter's modpacks. Realy nice work guys, respect. I know your side (and build 12) for a long time ago.
I like the game very much and have a lot of ideas for quests, new loctions etc.
But I don't know much about modding. I read the tutorials a little bit (on these side) but I don't understand them.
So I only look after a tool to build/design new locations for the islands like jungles/shores/dungeons.....
I don't have much graphical experience so I thought perhaps i could put new locations togehter like these:
I take a certain available landscape-ground and put palms, stones etc. in a new order/place.
Can anyone help me or know a tool to do things like these ?
I searched for it....but don't find anything.
....when i have created new locations and they are good, you can add them to the mod.
P.S.: I'm from germany, so forgive me for my bad english ;-)
...and I noticed a bug (i have installed bulid 12+ post build 12 + update + new islands + new islands code) :
When I accepted the (original) quest to find the spanish son (lucas) and don't go to the tavern in Flaise de Fluer (or whatever) the kidnappers are going to kill him. When he is dead and I want to visit the tavern in Flaise de Fluer, I'm busted. Because the program thinks the kidnappers were there, but they don't. So the dialog starts ( with the eavesdrop opinion). But then it stuck cause the kidnappers weren't there and I can't leave the tavern.
I like the game very much and have a lot of ideas for quests, new loctions etc.
But I don't know much about modding. I read the tutorials a little bit (on these side) but I don't understand them.
So I only look after a tool to build/design new locations for the islands like jungles/shores/dungeons.....
I don't have much graphical experience so I thought perhaps i could put new locations togehter like these:
I take a certain available landscape-ground and put palms, stones etc. in a new order/place.
Can anyone help me or know a tool to do things like these ?
I searched for it....but don't find anything.
....when i have created new locations and they are good, you can add them to the mod.
P.S.: I'm from germany, so forgive me for my bad english ;-)
...and I noticed a bug (i have installed bulid 12+ post build 12 + update + new islands + new islands code) :
When I accepted the (original) quest to find the spanish son (lucas) and don't go to the tavern in Flaise de Fluer (or whatever) the kidnappers are going to kill him. When he is dead and I want to visit the tavern in Flaise de Fluer, I'm busted. Because the program thinks the kidnappers were there, but they don't. So the dialog starts ( with the eavesdrop opinion). But then it stuck cause the kidnappers weren't there and I can't leave the tavern.