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New Warship

Jan Marten

de ZeeRoovers Group
Storm Modder
Here is my new Warship. I'm currently still in the Creation of 2 new textures for it.
 
Looks spanish, yeah! Could at least be used as spanish flagship. Will it be available for download?
 
Cool, a spanish 2 rate!
An enemy for the Bellona!
Can you post more pictures?
 
It is a Orlog ship. Currently I still sculpt a better deck, and 2 new textures for the bow. More pictures soon. When it is finished it is ready for download. I would far rather stop here just do not know how. I have FTP.

ship.ini


///////////////////////////////////////////////////////////////////////////
/// Orlog
///////////////////////////////////////////////////////////////////////////
makeref(refShip,ShipsTypes[SHIP_ORLOG]);
refShip.Name = "Orlog";
refship.Soundtype = "lineship";
refShip.Class = 1;
refShip.Cannon = CANNON_TYPE_CANNON_LBS24;
refShip.MaxCaliber = 32;
refShip.Weight = Tonnes2CWT(2100);
refShip.Capacity = 5200;
refShip.CannonsQuantity = 80;
refShip.rcannon = 38;
refShip.lcannon = 38;
refShip.fcannon = 2;
refShip.bcannon = 4;
refShip.MaxCrew = 700;
refShip.MinCrew = 21;
refShip.BoardingCrew = 150;
refShip.GunnerCrew = 45;
refShip.CannonerCrew = 400;
refShip.SailorCrew = 105;
refShip.SpeedRate = 10.2;
refShip.TurnRate = 21.0;
refShip.Price = 250000;
refShip.HP = 7200;
refShip.SP = 100;

refship.CabinType = "Cabin"; // boal 28.03.05
refship.DeckType = "Big";

refship.Type.Merchant = false;
refship.Type.War = true;
refShip.fWindAgainstSpeed = 1.3;
refShip.sea_enchantment = 1.1;
refShip.lowpolycrew = 40;
refShip.buildtime = 120;

refship.Rocking.y = 0.5;
refship.Rocking.az = 0.035;


refship.WaterLine = -0.2;
refship.SpeedDependWeight = 0.5;
refship.SubSeaDependWeight = 0.75;
refship.TurnDependWeight = 0.5;

refShip.Height.Bombs.Y = 4.0; refShip.Height.Bombs.DY = 2.0;
refShip.Height.Grapes.Y = 7.0; refShip.Height.Grapes.DY = 1.5;
refShip.Height.Knippels.Y = 36.0; refShip.Height.Knippels.DY = 32.0;
refShip.Height.Balls.Y = 4.0; refShip.Height.Balls.DY = 2.0;

refship.InertiaAccelerationX = 1.4; refship.InertiaBrakingX = 1.4;
refship.InertiaAccelerationY = 1.4; refship.InertiaBrakingY = 1.4;
refship.InertiaAccelerationZ = 1.4; refship.InertiaBrakingZ = 1.4;

refShip.GeraldSails.rey_b2 = 1;
refShip.GeraldSails.rey_b3 = 1;
//refShip.GeraldSails.rey_b1 = 1;
//refShip.GeraldSails.rey_b1.vscale = 0.7;
refShip.GeraldSails.rey_b2.vscale = 0.65;
refShip.GeraldSails.rey_b3.vscale = 0.65;

refship.Track.Enable = true;
refship.Track1.ZStart = 0.25;
refship.Track1.LifeTime = 16.5;
refship.Track1.Width = "6.0, 8.2";
refship.Track1.Speed = "9.0, 9.0";

refship.Track2.ZStart = 0.0;
refship.Track2.LifeTime = 13.5;
refship.Track2.Width = "8.0, 9.0";
refship.Track2.Speed = "0.15, 0.25";
 
Is that a new model or a retexture?
I do like it. Makes me think of the Santissima Trinidad. Which is good. :onya
 
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