• New Horizons on Maelstrom
    Maelstrom New Horizons


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Question about Officers

<!--quoteo(post=255340:date=May 6 2008, 09:57 PM:name=a simple virtual sailor)--><div class='quotetop'>QUOTE (a simple virtual sailor @ May 6 2008, 09:57 PM) <a href="index.php?act=findpost&pid=255340"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->- what other fix should be added?<!--QuoteEnd--></div><!--QuoteEEnd-->You might want to have a look at <a href="http://www.piratesahoy.net/potc/Bartolomeu%20o%20Portugues/Special%20Version.zip" target="_blank">this</a> file. It contains Bartolomeu's quests and some Build 13 compatible fixes that he added. The required RESOURCE files are missing though, so if you could find the new files that are required for this version, that'd be welcome. Then you can merge it with your work as well to make a better update for Build 13. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" />

<!--quoteo(post=255340:date=May 6 2008, 09:57 PM:name=a simple virtual sailor)--><div class='quotetop'>QUOTE (a simple virtual sailor @ May 6 2008, 09:57 PM) <a href="index.php?act=findpost&pid=255340"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->- can I remove the SALARY_MULTIPLIER thing?
- I'm adding the changed dialogs, heads etc for the Douwesen soldiers. As it is Build 13 compatible...
- can I change the default values for crew & salary in Internalsettings.h as told <a href="http://forum.piratesahoy.net//index.php?showtopic=11847" target="_blank">here</a>? (only the salary will be 15 as it was suggested, and not 25.)<!--QuoteEnd--></div><!--QuoteEEnd-->All fine by me. Sounds good. Do those salary values work right as far as balancing is concerned?

<!--quoteo(post=255340:date=May 6 2008, 09:57 PM:name=a simple virtual sailor)--><div class='quotetop'>QUOTE (a simple virtual sailor @ May 6 2008, 09:57 PM) <a href="index.php?act=findpost&pid=255340"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->- that MAPSPEED = 0 ... Was it really proven at some moment there were an issue with this?<!--QuoteEnd--></div><!--QuoteEEnd-->I never proofed it myself, but there have been plenty of reports from people who say that they experience less CTDs after setting it back to <i>1.0</i>.
 
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