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    Maelstrom New Horizons


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Random items stop

Skull233244

Powder Monkey
How do I make it so items in a certain area are no longer random and thus I can store items in. Like how it is in a captain’s cabin or treasure cave on Isla de Muerta.

Specifically I’m trying to do that to the Pirate House on Nevis.

I’m also trying to make it so diamonds can be found in those box since “Clint Eastwood” is a notor diamond smuggler.

Any directions as to how?
 
Edit "PROGRAM\ITEMS\itemLogic.c". Find this section:
Code:
    if(_location.id=="Grotto")        needRespawn = false; // PB: Cursed Coins
    if(_location.id=="Roa_Cabin")    needRespawn = false; // JRH: Place your own things in Roa_cabin
    if(_location.id=="Muelle04_HouseInsideR6") needRespawn = false; // GR: special pistol
Those are the exceptions to the automatic refilling of chests every week.
 
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