THE TRADE OVERHAUL MOD IS FINISHED!
(AND THE BUGS HAVE BEEN FIXED)
Many thanks to Officerpuppy for his aid to get me started on this mod, through his trade mod, and slavery mod. OfficerPuppy's trade mod served as the backbone to create this mod. Special thanks to Luke159 for cleaning up the goods.h file, making it compatible with cmv3, and balancing the weights and costs of all the goods. All goods added have been either directly adjusted by Luke159, or, new goods weights and prices have been based on his adjustments. Thanks also to the rest of the staff and modders at PiratesAhoy.net for thier support. Without all these contributers, this mod would not have been possible,
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Requirements:
You must have Age of Pirates 2: City of Abandoned Ships installed. You also must have cmv2 and cmv3 installed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
How to Install:
Extract Files to the main Age of Pirates 2 folder. When asked to overwrite, choose 'yes' (Or copy and replace for vista users)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Purpose:
The purpose of this mod is to increase the historical accuracy of what colonies traded in the 17th century, while not taking away from the expierence of COAS.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Features:
This mod makes changes to the items imported and exported, as well as changes to the list of contraband items for each island.
This mod removes 'slaves' from the contraband list to increase historical accuracy
There have been 28 different tradable goods added to the original list.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Issues:
This mod will not work without cmv3 being installed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
History:
Trade Overhaul Mod Alpha 0.1 <-Added a few new goods for trade.
Trade Overhaul Mod Beta 0.2 <-Corrected spelling errors. Luke159 made mod compatible with cmv3, balanced goods attributes, organized goods.h
Trade Overhaul Mod v1.0 <-Added many more goods for trade.
Trade Overhaul Mod v1.1 <-Fixed pitch icon not showing and Vinegar, Chilis, Millet descripitons not showing
Trade Overhaul Mod v1.2 <-Added fix for rats issues.
Trade Overhaul Mod v1.3 <-Fixed issues regarding "Fedex" mission, and picking up loot. Adjusted Consumpution rates closer to actual values.
Trade Overhaul Mod v1.4 <-Fixed typo in the code
Trade Overhaul Mod v1.5 <-Adjusted food consumption values
Trade Overhaul Mod v1.6 <-Luke159 adjusted the weights of all trade goods and cannons
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes:
If you discover any bugs in this mod, please do not hesitate to contact me. Please provide me with a screen shot along with your error report.
If you have suggestions on how to improve this mod, please let me know.
Thank you for downloading this mod, and happy pirating!
Download the updated 1.6 here!!!
(AND THE BUGS HAVE BEEN FIXED)
Many thanks to Officerpuppy for his aid to get me started on this mod, through his trade mod, and slavery mod. OfficerPuppy's trade mod served as the backbone to create this mod. Special thanks to Luke159 for cleaning up the goods.h file, making it compatible with cmv3, and balancing the weights and costs of all the goods. All goods added have been either directly adjusted by Luke159, or, new goods weights and prices have been based on his adjustments. Thanks also to the rest of the staff and modders at PiratesAhoy.net for thier support. Without all these contributers, this mod would not have been possible,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Requirements:
You must have Age of Pirates 2: City of Abandoned Ships installed. You also must have cmv2 and cmv3 installed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
How to Install:
Extract Files to the main Age of Pirates 2 folder. When asked to overwrite, choose 'yes' (Or copy and replace for vista users)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Purpose:
The purpose of this mod is to increase the historical accuracy of what colonies traded in the 17th century, while not taking away from the expierence of COAS.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Features:
This mod makes changes to the items imported and exported, as well as changes to the list of contraband items for each island.
This mod removes 'slaves' from the contraband list to increase historical accuracy
There have been 28 different tradable goods added to the original list.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Issues:
This mod will not work without cmv3 being installed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
History:
Trade Overhaul Mod Alpha 0.1 <-Added a few new goods for trade.
Trade Overhaul Mod Beta 0.2 <-Corrected spelling errors. Luke159 made mod compatible with cmv3, balanced goods attributes, organized goods.h
Trade Overhaul Mod v1.0 <-Added many more goods for trade.
Trade Overhaul Mod v1.1 <-Fixed pitch icon not showing and Vinegar, Chilis, Millet descripitons not showing
Trade Overhaul Mod v1.2 <-Added fix for rats issues.
Trade Overhaul Mod v1.3 <-Fixed issues regarding "Fedex" mission, and picking up loot. Adjusted Consumpution rates closer to actual values.
Trade Overhaul Mod v1.4 <-Fixed typo in the code
Trade Overhaul Mod v1.5 <-Adjusted food consumption values
Trade Overhaul Mod v1.6 <-Luke159 adjusted the weights of all trade goods and cannons
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes:
If you discover any bugs in this mod, please do not hesitate to contact me. Please provide me with a screen shot along with your error report.
If you have suggestions on how to improve this mod, please let me know.
Thank you for downloading this mod, and happy pirating!
Download the updated 1.6 here!!!