• New Horizons on Maelstrom
    Maelstrom New Horizons


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Ship Pack Details and Updates

All versions of the USS Constitution have crew walking way up in the air.
You can't be serious. I fixed that file. :modding Though admittedly, I only tested it within the SailorTool, so maybe it was a dodgy conversion afterwards or something.
Do the SteamFrigates have the same problem? They have a separate walk file now, so hopefully it at least worked for them...

The crew are walking up and down along the centerline of the ship. I have maxed out my screenies allotment, so can't show you. The steam frigates are fine.

Lydia: It has been around a year since I last sailed a Lydia, so I don't know if the rigging has been improved. But! Lydia1 is certainly different. :dance
Ah yes, Lydia1's rigging needs copying across to the other models. I had a feeling I rushed things a bit. :facepalm
Plus, clearly some of the extra details need sorting out, having seen that screenie... :blink:

Galleon5: This is a huge improvement! But more work is still needed to make it equal to its competitor, the fluyt of war 40g. :dance
What more do you want?! Well OK, a better walk file would be nice... and better cannons... and a few more odds and ends... but that's waiting until next time.
For now, just sit back and admire Craiggo's brilliant texture work. ;)

The fluyt of war 40g is an old low rez model that is still better than this much improved version of the English galleon. Look at the screenie again. It shows three flaws there. That ship is probably the most common ship in the game and I have been sinking them on sight for nearly a year because they are too ugly to be allowed to continue floating. Methinks the bar for that type of ship is the Apostol Felipe. This debate goes to show just how bad the English galleon was. Even a major improvement is still not enough to make it equal to its brethren.

Ship of the Line: These ships are much improved, but there are a couple of minor problems. The rope tightener thingies, or turnbuckles, have the reverse lighting bug. The French and Spanish versions are the same. And they all have texture issues around their side ladders.
Those 'deadeyes' I believe, do indeed have the lighting bug. You'll have to live with that for the time being, until we can get them fixed or replaced. Just be happy they're there for now, thanks to Craiggo. :cheeky
For the side ladders, do you mean it looks like there are two sets of stairs? That's because the stairs are modelled to the hull, and the new detail doesn't quite cover it perfectly. Not a texture issue, so not easy to fix.

The screenie shows that there are three ladders going up the side of the ship, plus a door set into the side of the ship which interferes with a cannon port. Sometimes less is more. I am not trying to be harsh and I know that what Craiggo and you have been doing is far beyond my abilities. But, sometimes the emperor does not have any clothes.
 
The crew are walking up and down along the centerline of the ship. I have maxed out my screenies allotment, so can't show you. The steam frigates are fine.
Well at least one conversion worked. I'll try again and see if that helps.

The fluyt of war 40g is an old low rez model that is still better than this much improved version of the English galleon. Look at the screenie again. It shows three flaws there. That ship is probably the most common ship in the game and I have been sinking them on sight for nearly a year because they are too ugly to be allowed to continue floating. Methinks the bar for that type of ship is the Apostol Felipe. This debate goes to show just how bad the English galleon was. Even a major improvement is still not enough to make it equal to its brethren.
The trouble is, no-one has shown any interest whatsoever in modelling a better English galleon. This is the best we've got, which in and of itself is slightly depressing.
Craiggo and I can add details to this one, but without modeller support, it's not going to magically transform into something like the Mary Rose any time soon. :no

The screenie shows that there are three ladders going up the side of the ship, plus a door set into the side of the ship which interferes with a cannon port.
Believe me, it's better to have those extra ladders than not to. They belong to a whole block of detail which is all one part, which enhances the ship more than it hinders it.
Without that part, the ship is almost back to square on on the detail front. :facepalm
Oh, and I've disabled that cannon, since it's mostly covered up now. I couldn't remove it, nor change its texture, because it just so happens to be the gun which all the others copy the texture from.
Just think of it as a huge door handle, and everything works out. :cheeky
 
Gah! :shock

I just now saw this. so I've got it downloaded and I'm gonna get to testing.

I hope I am of some help.
:will
 
All help is invaluable, mate! :doff

There's something else I'd like you guys to think about:
  1. How do you like the new ship type names (shown in various places, such as shipyards). Pretty much all changes are for the Navy ships, mind you.
  2. How are the random sea encounters, now? I've worked on correcting several ships to make them appear in more accurate time periods, and sometimes matched them better to certain navies.
If I think of something else, I'll let you know. :onya
 
You can absolutely help. Please can you verify my findings? I'm especially concerned about the US Victory and Constitution. It could be that my game just doesn't like those ships. Then there are the Lydia's. And how about your opinion on all of the extras, like the new ai and draw distances, and and.... :cheers We can't have too many testers. My findings have been at odds with others before. :eek:ops2

Hmm. Is Pgargon in between projects right now? That English galleon is really needed in the game. I copped an attitude towards that ship some time ago and maybe that shows in my comments. While not perfect, what Craiggo and you have done is a huge improvement. It is one of the most common ships in PotC and needs to be good. I will sail it and see if my attitude changes. :nerbz

SotL: Ah, the trials and tribulations of a modeler.

I actually have not done any sailing or game playing. I burned through your list using the console. Now to move on to the other things along with Legendary_Spider. :drunk
 
Hmm. Is Pgargon in between projects right now? That English galleon is really needed in the game. I copped an attitude towards that ship some time ago and maybe that shows in my comments. While not perfect, what Craiggo and you have done is a huge improvement. It is one of the most common ships in PotC and needs to be good.
One other thing I didn't mention about Galeon5 is that all variants no longer share the same texture. Galeon5 has the one in your screenshot, whereas Galeon5W and Galeon5FW (its coded double with different stats) now have a different one between them. Hopefully that will vary things a bit better in encounters.
But you're right, we do need a replacement sometime. I don't want to bother pgargon about it right now, because he's busy with his new fleut. :rolleyes:
Or, at the very least, the walk path needs fixing to allow access to the front of the ship.
 
:gday
I've just barely begun testing, but here's some issues I've made note of so far as I go down your list:

Uss Constitution - Crew climbing up the wrong side of the rope ladders.
Crew running down (not climbing) THROUGH the rope ladders.
No bow chasers - The Constitution had 2 bow and stern chasers. http://en.wikipedia.org/wiki/USS_Constitution
No name plate on the stern. - Pretty important.
Raise the POV in first person sailing a tad. - Can't see over parts the ship.
The flag looks great. :onya

HMS Interceptor - No crew

HMS Dauntless - Man floating in the air 50 feet or so in front of the bow.

HMS Endeavour - Game froze twice when I tried to go to sea, but third time worked just fine.

Below is a pic of the Constitution's name plate. I'll keep at it. :keith
 
Uss Constitution - Crew climbing up the wrong side of the rope ladders.
Crew running down (not climbing) THROUGH the rope ladders.
No bow chasers - The Constitution had 2 bow and stern chasers.
No name plate on the stern. - Pretty important.
Raise the POV in first person sailing a tad. - Can't see over parts the ship.
Yeah, I've just noticed the climbing issues. I really can't explain it, other than the conversion going wrong. It works fine when it test in with the editing program.
The model has never had bow chasers. We'd need a modeller to add them properly.

As for nameplates... we tend not to use them at all. Otherwise, you'd be able to encounter/buy the exact same USS Constitution, and there could be multiple Constitutions at sea.
It just doesn't work out, so the nameplate is not featured. The same goes for Victory, and other historical ships.

I'll see what I can do about the 1st person POV.

HMS Dauntless - Man floating in the air 50 feet or so in front of the bow.
Then tell him to come down straight away, or it's five lashes from the cat o' nine tails! :whipa
It seems weird things are happening with crew walk files. I've noticed that simply continuing a game and pressing F11 gives the worst results, but starting a new game works better.

HMS Endeavour - Game froze twice when I tried to go to sea, but third time worked just fine.
Strange, that. Never happened to me before. Any error logs produced? (see here for how to activate them, if you don't know how.)
 
Crap. I wish I were a modeller so I could fix that right now. :shrug

That guy in front of the Dauntless' bow is hovering just above the water. So random. I've seen some people in certain ports just standing and hovering over the water in similar fashion.
 
A guy hovering in front of the ship? That's new. You have seen them in port also? I can't recall ever seeing that.


I just saw some ships that never appear in game. :onya "Advanced Warship" for an East Indiaman? It looks pretty good but I couldn't buy it. Oh, did you ever get the Ketch sorted out? I never did. :?
 
I just saw some ships that never appear in game. :onya "Advanced Warship" for an East Indiaman?
Eh? That doesn't sound right. :blink:
I believe I assigned that name to pgargon's Mordaunt model, which is not an East Indiaman. I just checked the code, and it seems watertight to me.
Perhaps you mistook the picture for another ship? :shrug

Oh, did you ever get the Ketch sorted out? I never did. :?
Do you mean the interface pics for them? I think I did, quite a while ago when you first mentioned it.
At least, I hope I did.
 
It probably was the Mordaunt. It was greyed out so it was hard to tell.

I joined a battle and the French fleet consisted of a frigate and two corvette 1_47s. That corvette almost never shows up in game, so kudos. :onya

Will buy a ketch soonest an confirm.
 
Well as long as it looked like the Mordaunt, that's confirmation enough for me. :cheeky

It's good to know that some ships are turning up more often than before.
But what I'm really interested in is how the encounters feel in the different periods. That's a huge part of the changes made.
I know that will take a while to test, but I really just want to be sure that there are no longer any horribly wrong encounters, such as early 17th Century ships appearing in the last period... :shock
I didn't finish all the ships, so there may still be a few which are out of place.
If there are any which seem to be too common/rare, either now or before the pack, let me know. ;)
 
I think the USS Constitution used to have her name, but we removed it as per Armada's explanation above.
The file with the new is probably still somewhere; might even be in the unpatched B14 Beta 1.

For the man floating in front of the Constitution, you might want to doublecheck your changed walk file actually went into the pack.
It sounds like it's still using the same file to me. :?
 
Speaking of the Constitution, in 2 attempts to sail from Sao Jorge to Santiago, Cuba I just got 2 ctd's. I'm no expert but it looks like the constitution walk file is the culprit.

I should add that this game is an old one that is about ready to die anyway. The install is pretty new tho.
 
Excuse my newbie-ness, but what is a ctd?

I fell asleep while testing and actually had dreams about it. lol :facepalm

The floating man was in front of the Dauntless, not the Constitution.

The USS Constitution is my favorite of the historical ships. I fell in love with it when I first learned about it way back in 7th grade. She's one amazing ship. And she's undefeated I might add. :onya

I'm gonna get back to testing now and try to help us much as I can.
 
:gday

Ok here's more stuff I've tested:

The following ships (the cursed Black Pearl too) when flying the american flag, have no blue feild with stars. just the red and white stripes:

Corvetter1_47 - Crew Running through ther rope ladders

Couronne1 - No helm on deck.

Felipe - No helm on deck

Fleuron - Bottom of the hull is gray.
Windows are gray.


FR_sotL - No stern chasers.
Missing a ton of rigging.
some windows are gray.

Galeon5 - Flat. Very little depth.

Lydia1 - Anchors, One of the bells, the lifeboats, the helm, and the capstan are all floating in the air above the deck.
Cannot move around deck in first person POV.
Bottom of hull is gray

Poseidon - Bottom of hull is gray
Windows and center stern lantern are gray.
The things you tie the ropes to (right in front of the foremast and mainmast) are gray.

RN_Poseidon - Bottom of hull is gray
Windows and center stern lantern are gray.
The things you tie the ropes to (right in front of the foremast and mainmast) are gray.

RN_sotL - No stern chasers.
Missing a ton of rigging.
Some windows are gray

RN_Third_Rate - Crew running out into mid air from the stern.

RN_Warship - Beautiful bow & stern, but port and starboard sides look very flat.

SanFelipe1 - Bottom of hull is gray.
No helm on deck.

SP_BattleGalleon_Weathered - Bottom of the hull and the rudder are gray.

SP_sotL - Missing some rigging.

Surprise1 - Bottom of hull and rudder are gray.

US_sotL - Game keeps crashing when I try to go to sea.

I'm gonna get those error reports for you. Still have some ships to run through. :will
 
For the man floating in front of the Constitution, you might want to doublecheck your changed walk file actually went into the pack.
It sounds like it's still using the same file to me. :?
The new walk file is definitely included. It's dated 20/4/2011.
I initially only meant to fix the floating crew problem, but actually ended up finishing the damn thing! Several cannons were ignored by the crew, and it was a bit of a mess.
And this new floating crew issue is related to the Dauntless... somehow... :blink:

Speaking of the Constitution, in 2 attempts to sail from Sao Jorge to Santiago, Cuba I just got 2 ctd's. I'm no expert but it looks like the constitution walk file is the culprit.
I've always been confused by error logs relating to walk files. Often they say "line # - invalid index" or "stack error". I mean, what on earth is that supposed to mean?! :wacko:

Excuse my newbie-ness, but what is a ctd?
"Crash To Desktop". It became a nuisance repeating it, so it was shortened to CTD instead.

The USS Constitution is my favorite of the historical ships. I fell in love with it when I first learned about it way back in 7th grade. She's one amazing ship. And she's undefeated I might add. :onya
She is to you and the US what HMS Victory is to me and England. An icon of naval warfare, undefeated, and still in commission! :shock:
Not bad for two ships way past their use-by date!

The following ships (the cursed Black Pearl too) when flying the american flag, have no blue feild with stars. just the red and white stripes:
That's probably because either:
a) Your ship doesn't have the prefix "HMS" or "USS", or;
b) You don't have a naval rank
In both cases, it only shows the merchant flag.

Corvetter1_47 - Crew Running through ther rope ladders
Nothing to do with me. I don't know why that happens, nor do I know how to fix it.

For the missing helms, that's a strange one. Pgargon made the ships you mentioned this about, and perhaps it's meant to be that way, but I really don't know.

Fleuron - Bottom of the hull is gray.
Windows are gray.
That may be related to the missing texture I've identified, for all Poseidon variants, but I'm not so sure it is.
The windows appear grey in colour anyway.

FR_sotL - No stern chasers.
Missing a ton of rigging.
some windows are gray.
She has never had stern chasers, nor have any SotL's. They probably can be added, but I'd have to figure out where on the texture to add some gunports... more trial and error... :modding
I didn't improve the rigging this time around. It's always been like that, except for the new spanker sail.

Galeon5 is a low quality model with a high quality texture. That's the best we can do for now, I'm afraid.

For the Lydia, I've already noted the floating stuff... that will be removed.
I know the walk path is dodgy, but you should at least be able to move. :?
No idea why the hull should look grey. Unless the white colour simply appears to be grey, when it's actually white.
That's probably the explanation for most of your 'grey hull' reports.

For RN_Third_Rate, I 'borrowed' another ship's walk file, which fits almost perfectly, except for that. It should be a straightforward fix... unless the conversion messes up again.

For RN_Warship, perhaps I was a bit lazy when re-texturing that one. :eek:ops I agree, it needs some improvement. However, it has never been any better than that, I might add.

US_sotL - Game keeps crashing when I try to go to sea.
First it was US_Victory, now it's US_SotL?! The game is being a little harsh on you Americans. :sad
But seriously, I've no idea why either should be a problem. That needs some serious testing.
 
Legendary_Spider: Here is a place to go to get some tools for this game. I use them quite a bit, and you probably will too.

http://forum.piratesahoy.net/index.php/topic/14018-tools-tutorials-and-information/ GMView, notepad++, and TOOL are the ones I use.

I suspect that some of the items you are calling gray are actually off white with details that you can not see. I just did some serious housecleaning, and can post screenies again.

The Lydia does have a walk path and you can move around most of the deck. To get onto the rear deck, move towards and through the rear mast. That is where the "stairs" are. :wp

Error logs mean this unstable program has trashed itself again. I post them in the hope that someone else can make sense of them. :shrug

By helms do you mean steering wheels? They are not modeled.

The galleon5W looks way better in GMViewer than galleon5. I gotta get that one. :p3

This is an old game, and ships that were pushing the limits 8 years ago now look fuzzy and low rez. Any improvements are welcome. Not long ago these ships had no rigging, no anchors, and no crew.

You said you wanted to check out different times, so I started the blaze Devlin storyline.(1550) It seems to end right after the big meeting. :hmm But! So far I have seen 2 Apostol Felipe's sailing together, 1 Le Courrone, and numerous Spanish galleons. So things seem to be in order. :cheers
 
Error logs mean this unstable program has trashed itself again. I post them in the hope that someone else can make sense of them. :shrug
I've had a proper look through, and nothing seems to suggest your game has 'died'.
But I still do not understand these ridiculous errors concerning crew walk files. :modding

This is an old game, and ships that were pushing the limits 8 years ago now look fuzzy and low rez. Any improvements are welcome. Not long ago these ships had no rigging, no anchors, and no crew.
Most of the ships have always had crew, luckily. I think that even the stock PotC ships would still surpass the horrid VCO imports- those are the fuzzy, low rez ones.
Or should I say, they used to be fuzzy and low rez. Now, their much improved textures to counter that.
But the same can't be said for a couple of exceptions... like Merchant11 and WarShip11... I cannot stand the sight of them, and I'd love to see them removed altogether.
An extra argument against WarShip11 is that it doesn't fit the new naming system. What the heck do you call that thing? There's nothing even remotely historical about it whatsoever. :facepalm

So far I have seen 2 Apostol Felipe's sailing together, 1 Le Courrone, and numerous Spanish galleons. So things seem to be in order. :cheers
Multiple Apostol Felipes sound good- an actual Spanish treasure fleet! :woot
Indeed that sounds like things are as they should be, and hopefully nothing ahead of its time will emerge...
 
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