Note to future quest writers: if you give the player an item for a quest, please remove it again unless there's a good reason to keep it. Take a look at this savegame, in which I've dumped everything dumpable into the chest in a tavern room, and see how much quest stuff is cluttering up the inventory. Some of it, e.g. the rifle, is useful; and some of it, e.g. keys, is not. It wouldn't be a problem except that quest items can't be sold, dropped into chests or tossed, you're stuck with them permanently.