While this has been changed for Coastguard Ships, there are two similar situations where this is NOT the case:
Treasure Quest Pirates as well as Convoy Quest Enemies stick around even after you have completed their quests.
So now a question to you players: Does this sound right to you?
It should be relatively easy to have these ships removed when the quest completes it as well using lines like these:
So tell me: Should I spend time and effort in doing that? Or is it OK as-is?
The choice is yours!
Treasure Quest Pirates as well as Convoy Quest Enemies stick around even after you have completed their quests.
So now a question to you players: Does this sound right to you?
It should be relatively easy to have these ships removed when the quest completes it as well using lines like these:
Code:
group_DeleteGroup("Coastal_Guards");
ChangeCharacterAddressGroup(CharacterFromID("Coastal_Captain01"), "None", "", "");
ChangeCharacterAddressGroup(CharacterFromID("Coastal_Captain02"), "None", "", "");
ChangeCharacterAddressGroup(CharacterFromID("Coastal_Captain03"), "None", "", "");
The choice is yours!
