Hopefully noone will shoot me if I suggest another round of minor item changes. 
With Levis's reworked item bonuses, skill bonuses are now x/difficultylevel, meaning at swashbuckler, you need +4 in base bonuses in order to get a +1 in the skill, at mariner, you need +4 to get to +2
Some skills have an abundance of bonuses from realistic items (sailing), other items currently only have +3 total. Meaning, if playing with the "realistic item bonuses" option, some skills can never get a bonus at swashbuckler, and skills differ in reaching +1 or +2 on mariner.
I propose we make the total skill bonuses available from realistic items consistently equal to 4, allowing everything to get to +1 on swashbuckler, +2 on mariner.
I have attached a file that does this, reworking some bonuses and some item prices to arrange things in what seems a sensible manner. Note sailing looks like it reaches +5, but that is because of two compass types.
I think adding consistency to this would help balance the recent skill boost rebalance, and suggest we include it.
EDIT removed file since changing yet again, new one below

With Levis's reworked item bonuses, skill bonuses are now x/difficultylevel, meaning at swashbuckler, you need +4 in base bonuses in order to get a +1 in the skill, at mariner, you need +4 to get to +2
Some skills have an abundance of bonuses from realistic items (sailing), other items currently only have +3 total. Meaning, if playing with the "realistic item bonuses" option, some skills can never get a bonus at swashbuckler, and skills differ in reaching +1 or +2 on mariner.
I propose we make the total skill bonuses available from realistic items consistently equal to 4, allowing everything to get to +1 on swashbuckler, +2 on mariner.
I have attached a file that does this, reworking some bonuses and some item prices to arrange things in what seems a sensible manner. Note sailing looks like it reaches +5, but that is because of two compass types.
I think adding consistency to this would help balance the recent skill boost rebalance, and suggest we include it.
EDIT removed file since changing yet again, new one below
Last edited: