For those of us using the latest patch, just released, we have a new AI captain generation system designed by Levis.
However, Levis needs testing results and feedback on several issues
WIP - Use Generic Captain and Ship Generation Functions | Page 4 | PiratesAhoy!
Could we request players do the following as they play?
If you end up in any situation where you can view the level of a captured captain, can you write down and then post here:
1)Where did you encounter the captain (direct sail/world map/coast or port/quest ship)?
2) What tier was his ship?
3) Was he navy/pirates/merchant/privateer/regular captain?
4) what level was he?
5) what level were you? (This last one shouldn't affect things, but best to make sure)
6) did the crew seem unusually weak, or strong, or did their level seem in line with the captain?
And also anytime your fight an enemy ship:
A) Did anything weird happen to you, like a captain not appearing in the cabin or having some very odd skills?
B) did everything seem right with the ship itself, cargo, guns, crew?
C) did everything seem reasonable regarding the loot on the enemy boarding crew and the weapons they have?
D) everything seem right on your own boarding crew and their level?
I will be doing the same, but I haven't actually had more than a couple of hours to play in the last week, so this is an area where we could really use as much people reporting in as possible!
If everyone could report a couple of different ship encounters, we could figure out whether everything is working correctly and Levis can better proceed to next steps in improving the mod even further!
However, Levis needs testing results and feedback on several issues
WIP - Use Generic Captain and Ship Generation Functions | Page 4 | PiratesAhoy!
Could we request players do the following as they play?
If you end up in any situation where you can view the level of a captured captain, can you write down and then post here:
1)Where did you encounter the captain (direct sail/world map/coast or port/quest ship)?
2) What tier was his ship?
3) Was he navy/pirates/merchant/privateer/regular captain?
4) what level was he?
5) what level were you? (This last one shouldn't affect things, but best to make sure)
6) did the crew seem unusually weak, or strong, or did their level seem in line with the captain?
And also anytime your fight an enemy ship:
A) Did anything weird happen to you, like a captain not appearing in the cabin or having some very odd skills?
B) did everything seem right with the ship itself, cargo, guns, crew?
C) did everything seem reasonable regarding the loot on the enemy boarding crew and the weapons they have?
D) everything seem right on your own boarding crew and their level?
I will be doing the same, but I haven't actually had more than a couple of hours to play in the last week, so this is an area where we could really use as much people reporting in as possible!

If everyone could report a couple of different ship encounters, we could figure out whether everything is working correctly and Levis can better proceed to next steps in improving the mod even further!
