Cutler Beckett burns the Wicked Wench and orders you onto his ship. After a storm, you meet Davy Jones, who has no talking head.
The reason is in case "storm_complete":
@Pieter Boelen: is there a reason why Davy Jones is set to have no head model? Apart from making him faceless, it produces this error in "system.log":
Granted, the scene is super foggy so you can't see Jones himself, but Sparrow - er, Captain Sparrow - is standing right in front of him. So you on behalf of the Captain should perhaps be able to see Davy Jones' talking head face even if you as the player can't see the rest of him.
The reason is in case "storm_complete":
Code:
if(GetAttribute(pchar, "Davy") == "helped")
{
Characters[GetCharacterIndex("Davy Jones")].model = "9JC";
Characters[GetCharacterIndex("Davy Jones")].headmodel = "h_9JC";
}
else
{
SetNextWeather("Super Fog"); // PB
Characters[GetCharacterIndex("Davy Jones")].headmodel = ""; // PB
}
Code:
resource\models\Heads\.gm: can't open geometry file
Cannot open animation file resource\animation\Heads\.ani