• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Grey Roger

  1. Grey Roger

    Ardent story. Payroll ship mission stuck.

    I've updated the wiki page - the character's name should indeed now be "Basilio". What weapons have you equipped? In particular, do you have a musket equipped? Does Refined Edition show the name of the outfit you are wearing when you go to choose your outfit?
  2. Grey Roger

    Need Help Updating the Russian Translation

    3: The harbour master uses the standard dialog "Laurence Wellman_dialog.c", which means the same can happen if you talk to Port Royale harbour master Laurence Wellman while you have no ship. This version should check if you have a ship; if not, you should only give your name, not your ship name.
  3. Grey Roger

    Ships for the Archipelago in New Horizons.

    "Mercury.gm" still has the firing locators for the quad cannons. "Mercury_carronade.gm" has eight black-barrelled carronades plus two more yellow-barrelled carronades which look out of place next to the others - remember, PoTC only supports one type of gun on a ship. In any case, the yellow...
  4. Grey Roger

    Ships for the Archipelago in New Horizons.

    It is not, and neither are the "fal" locators for heavy ropes. However, when the ship is in the water, the paddle is barely visible, so the lack of a "rotation" locator is not serious. So I've been concentrating on converting "fal" locators to "rope". Also, wherever there are "flag" locators...
  5. Grey Roger

    Need Help Can't start battle

    That worked. If I load that savegame and then raise a pirate flag, the French ships attack. Your own "compile.log" shows that the French fleet and the fort all react to your pirate flag: FLAGS: The 'Speightstown Fort' has spotted us at 400.77 and will remember us as Pirate in Model_LuggerVML...
  6. Grey Roger

    Need Help Can't start battle

    There's something odd in that "compile.log" - or rather, there's something odd not in the log. When you go to sea, there should be messages about ships and forts in the area, and whether they recognise you as hostile. I don't see any such messages in "compile.log" if I load your savegame, even...
  7. Grey Roger

    Need Help Updating the Russian Translation

    Or replace:npchar.name + " " + npchar.lastname... with...GetMySimpleName(npchar) The game can sometimes move a single name from the "name" attribute to "lastname". I've never found out what's doing it, but it means 'npchar.name' sometimes doesn't work. But if a character has only one name...
  8. Grey Roger

    Need Help Can't start battle

    Nothing there. You'll need to compress the file with something like 7-Zip: Download The forum only recognises and uploads certain file formats. Savegame file isn't one of them. .zip and .7z are. Also, please upload log files "compile.log", "system.log", and "error.log" if it exists. The...
  9. Grey Roger

    Need Help Can't start battle

    Can you upload a saved game? Preferably one in which you are sailing next to a ship which you want to fight.
  10. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 30th September 2026]

    Not a problem. I've put the revised file into place and reuploaded the update - didn't even bother changing the date as it's only one file different from yesterday.
  11. Grey Roger

    Included in Build Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests

    The quest is now complete. If you can't figure out what you need to do after Baldewyn has set up shop in the port area, you'll eventually have the option to ask him. Depending on what you've achieved so far, he will either tell you how to get the next piece of evidence, or sometimes he'll just...
  12. Grey Roger

    I want to make some Re-textures for the Mod(s)

    Ahoy, @Nick6314! :cheers Ship textures can be found in "RESOURCE\Textures\Ships". They're stored as ".tga.tx" files, which are a compressed version of the more normal ".tga" type. So the first thing you'll need is "TXConvertor", and the second thing you'll need is "GMViewer", both available...
  13. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 30th September 2026]

    Here it is. https://piratesahoy.bowengames.com/potc/Grey Roger/post_1Jan_updates_300926.zip New since the May update: . @AkrimalS and @Jack Rackham have completed the translation and bug-fixing of "Woodes Rogers"; . @Jack Rackham has also added some new flags for your Personal use; . It's been...
  14. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 30th September 2026]

    Thanks, @Jack Rackham! :cheers That extra file, and the big pack from 6th September, are now included.
  15. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 30th September 2026]

    That means some time this week. @Jack Rackham, @AkrimalS and anyone else who wants things added, please upload them soon.
Back
Top