• New Horizons on Maelstrom
    Maelstrom New Horizons


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Recent content by Jack Rackham

  1. Jack Rackham

    Need Help Updating the Russian Translation

    Thanks for your help! :doff I changed in items.c to "You take item". The red chest name and description in ItemsDescribe: itmname_bladechest_red {Red Chest} itmdescr_bladechest_red { The missing Red Chest from the Blue Cavern. } placed after {Rackham's Pirate Flag} Defoe bug fixed...
  2. Jack Rackham

    Need Help Updating the Russian Translation

    @AkrimalS I'll fix those things. Very soon you'll be in a crew recruitment scene. One of the potential sailors is supposed to be a russian executioner (gm_crew15). I have used 2 voice greetings from the folder Sounds\trep. The truth is I have no idea what he's saying. :oops: If you please...
  3. Jack Rackham

    Mod Release Build 14 Gamma Version [Last update: 20th May 2026]

    Here's a new package of fixes. 16 found by @Akrimal and 9 by me. WR and GB. This pack should go on top of the JRH april pack as this one contains newer versions of some files.
  4. Jack Rackham

    Need Help Updating the Russian Translation

    Yes I finally realized where you must have been. Will check it. Thanks :doff but that's just what I'm already doing when @Akrimal find those forgotten lines. I'll upload soon.
  5. Jack Rackham

    Need Help Updating the Russian Translation

    Not 100% sure exactly where in the story you mean. Rogers' officers attack through the mine but very much later. At that point Pyle should be dressed in the red monk outfit. Have you really passed the coins puzzle at the collection box for example? The situation I'm reffering to, there...
  6. Jack Rackham

    Need Help Updating the Russian Translation

    I've fixed those 4 things @Akrimal found. Also another one: the boatswain Pope sitting on the pier waiting for the apothecary got an empty dialog at one point. Logit has some advantages as I can check what's going on while the story progresses. Yes I'll take it easy. I've got support from...
  7. Jack Rackham

    Need Help Updating the Russian Translation

    I'll check all these situations but will not work so many hours as I got a little "overloaded" and have to slow down.
  8. Jack Rackham

    Need Help Updating the Russian Translation

    I'll take a look soon. Need to have a break from all kind of screens for my eyes.
  9. Jack Rackham

    Need Help Updating the Russian Translation

    Ok, I made Pyle look around and sigh. When he turns back to Vane the dialog now starts by itself. Also Vane now has got greetings (voice) added to all his phrases.
  10. Jack Rackham

    Need Help Updating the Russian Translation

    That was my plan if it would have been in the textures or locators. Well in your video Pyle does pretty good looking around. Maybe I got an idea ...
  11. Jack Rackham

    Need Help Updating the Russian Translation

    I checked where it could be done: Textures - no. Locators - no. Anything in the lighting folder - no. There's a gm.file in the mine folder: "mine_flame" but it's not used. So I couldn't fix it. I did that for this situation. On again for later visits. Then I have improved 3 things at the Vane...
  12. Jack Rackham

    Need Help Updating the Russian Translation

    Yes I know and have fixed that. I have covered that gap now.
  13. Jack Rackham

    Need Help Updating the Russian Translation

    They all now have texture. Not sure if I can fix that - I'll take a look soon. I made some new loading pictures in the last update + one the other day. Now I have remade the corresponding russian ones too.
  14. Jack Rackham

    Need Help Updating the Russian Translation

    Fixed those things + made a texture for the torches. It didn't look good enough. I'll take a look at that stone...
  15. Jack Rackham

    Need Help Updating the Russian Translation

    I'll take a look at the barrel etc and remove those other lines.
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