• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Jack Rackham

  1. Jack Rackham

    Need Help Updating the Russian Translation

    @AkrimalS, further on you should have Hornigolds map. for console.c: if(!CheckCharacterItem(Pchar,"mapBB1")) { GiveItem2Character(pchar, "mapBB1"); }
  2. Jack Rackham

    Need Help Updating the Russian Translation

    and I'll take 1) and 2) and garden house exit.
  3. Jack Rackham

    Need Help Updating the Russian Translation

    You need this information too: Pchar.eden_info = "start"; ChangeCharacterAddressGroup(characterFromID("Edmund Christobel Shaw"), "Grand_Cayman_townhall", "goto", "goto12"); LAi_SetStayType(characterFromID("Edmund Christobel Shaw")); //these open...
  4. Jack Rackham

    Need Help Updating the Russian Translation

    The missing descriptions were in a way intentional as you can't pick up those items (except the relic). You can use right mouse button though to check the description and it didn't look good. I gave them blank descriptions except the relic. About the alcove. There is always a stop on both sides...
  5. Jack Rackham

    Need Help Updating the Russian Translation

    @AkrimalS. if you used the jumpstart direct to Tortuga etc you should also have this information (from the farm): SetQuestHeader("Johnson"); AddQuestRecord("Johnson", "1"); AddQuestRecord("Johnson", "2"); SetQuestHeader("Charles_Eden"); AddQuestRecord("Charles_Eden", "1")...
  6. Jack Rackham

    Need Help Updating the Russian Translation

    Thanks, I'll test those breaks. Two breaks fixed and two bad spellings too.
  7. Jack Rackham

    Need Help Updating the Russian Translation

    Thanks for that. Done.
  8. Jack Rackham

    Need Help Updating the Russian Translation

    I have added "Sailmaker" to WR: character_names.txt
  9. Jack Rackham

    Need Help Updating the Russian Translation

    @AkrimalS, here's a way to get on the track again (with the latest version): In WoodesRogers StartStoryline.c outcomment line 373 (normal quest start) and instead open up line 382 (french surgeons Tortuga). Start with asking a soldier/citizen about surgeons etc etc.
  10. Jack Rackham

    Need Help Updating the Russian Translation

    I checked three files: 1) gunsmith_patch.ptc (Town_Tortuga) is in my april-26 pack and in the latest zip 2) skipJRH, skip_BB.tga (Textures/Characters) are in my may-26 pack and in the latest zip So all I uploaded should be ok in the latest zip. I see no other problem than it may be an older...
  11. Jack Rackham

    Need Help Updating the Russian Translation

    I see that you have the old version of the gunsmiths workshop. It was included in my april-26 upload. The new sailmaker + roof too. (which will be the next step) After april-26 there was the may-26 upload. I upload them both here and they need to be added in the right order. Hope this doesn't...
  12. Jack Rackham

    Need Help Updating the Russian Translation

    You get only limited info from the surgeon in the small wooden house (next surgeon is the gunsmith). Ask a citizen or a town guard where the gunsmith is located and box8 becomes large. And so it continues... YES YES YES no bug this time. :)
  13. Jack Rackham

    Need Help Updating the Russian Translation

    Ok, those are fixed. Two locators made small long before you arrive at Cave shore. blue cavern: the box1 (functions for the red chest) was already made small but not goto6 which caused the stop. church pulpit: it was the collection box (box1) that cused the stop at the pulpit. Also fixed...
  14. Jack Rackham

    Need Help Updating the Russian Translation

    Thanks, I'll check both places.
  15. Jack Rackham

    Need Help Updating the Russian Translation

    I can't make that happen. Tried jump starts 21, 22 and 23. Do you have a save game from some time before the red chest?
Back
Top