• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. K

    Where's the info on extra ships stored?

    <!--QuoteBegin-iamthejarha+--><div class='quotetop'>QUOTE(iamthejarha)</div><div class='quotemain'><!--QuoteEBegin-->That sounds very similar to what I was trying to do last night, but wouldn't "GetCompanionsIndex()" return the officers in my <i>party</i>, as opposed to the officers who are...
  2. K

    Blacksmith mod

    if the dialogue is all about choosing which sword to upgrade and how to upgrade it, then yes, it will make it obsolete. we don't have to use the interface if you'd rather not <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle"...
  3. K

    Wich difficulty level is the closest one to original (b11) ?

    well i think that the lowest difficulty is the only one that doesn't directly affect the numbers in the game. but a lot of the build's features make the game quite easy on that mode...
  4. K

    Intermittent CTD in sailing mode (build 11)

    <!--QuoteBegin-iamthejarha+--><div class='quotetop'>QUOTE(iamthejarha)</div><div class='quotemain'><!--QuoteEBegin-->I'm getting a CTD that I haven't seen mentioned anywhere else. It doesn't happen when a `pirate-hunting` quest has been activated--or any quest, for that matter. It's happened to...
  5. K

    New mods Ideas

    Re: Suggestions thread?? <!--QuoteBegin-Captain Slackbladder+--><div class='quotetop'>QUOTE(Captain Slackbladder)</div><div class='quotemain'><!--QuoteEBegin-->Taking this 'ere as a suggestions thread... 1. Make the 'Pirate hunting' quests you get a little more realistic; the pirates always...
  6. K

    Ship question (working on big personal mod) (UPDATED)

    no, some ships use a different deck texture. it's defined in the model file itself, you have to `hex-edit` the file to change the texture name. (you have to keep the filename the same length, though, or the file becomes corrupted.) yah, i'm no texturer either... it's just a question of...
  7. K

    Wich difficulty level is the closest one to original (b11) ?

    i think the lowest difficulty level is unchanged from the original. if you want to 'disable' that mod then you can just leave it on the lowest level! i dunno about the rush mod, but the nosavemod puts characters in oriental monk dress into various locations of the game - talk to them, and...
  8. K

    I've managed to add new cannons to the game and they work!

    well, under each entry in pictures.ini you have the name of the image file, then the dimensions of the entire image. then you have a list of items contained in that image, and the coordinates of each of those (top left corner then bottom right corner: x, y, x, y - so if an item began at pixels...
  9. K

    How to add/modify INTERFACE ?

    hey desmond5, the easiest way is to copy an interface that already does something like what you want yours to do, and then start removing, adding and changing stuff. each interface has a .c file in PROGRAMINTERFACE, which contains all the `decision-making` code, and an .ini file in...
  10. K

    Blacksmith mod

    yeh, basically i didn't want to do direct overwrites of some of the files, so i did them by `search-and`-replace instead, but didn't want to bother with the potc mod patcher (because that's what it is, a lot of bother <img...
  11. K

    Devil's island

    gràcies captaindams <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" />
  12. K

    can i change charachter skin/sex half way through the game?

    actually you're also supposed to change the height as well if you choose a female model; not sure what effect that has `in-game` though <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" /> you...
  13. K

    Where are ship names stored during the game?

    what i always do in those circumstances is go into windows explorer, `right-click` on the PROGRAM folder, and do a search for the function name <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif"...
  14. K

    Build 11 Reputation

    i suppose certain things you say or do with them could increase your reputation. i've never looked at it <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" /> doesn't sound like a bug though.
  15. K

    Has anyone done this, or is working on this..

    i think the biggest problem, kennosen, would be that you would have to edit most, if not all, the ship textures in the game, and because of the size of that download you wouldn't be able to distribute it <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/sad.gif"...
  16. K

    Where's the info on extra ships stored?

    i spent ages and ages in this bit of the code when doing the ship berthing mod (which <i>still</i> needs tweaking...), so i know it very well <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />...
  17. K

    MOD - National ship design icons

    lol thanks cat for making my mod downloadable (perhaps should have done that myself <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":oops" border="0" alt="blush.gif" />: ) glad y'all like the mod. i didn't think it'd stir up...
  18. K

    Devil's island

    wooow, multilingual mods, this is so cool <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" /> i should go away and come back more often <img...
  19. K

    3 Mod Ideas

    ehhh, it's going... erm... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":oops" border="0" alt="blush.gif" />: i've been away the last few days... i went to london to see the madonna concert <img...
  20. K

    Need Modding Help - First Person Immersion

    hi leadfoot, welcome! i've just had a little bit of a look at the files - sorry if you already knew this... looks to me like locCameraFree() sets the camera to first person (why the function has that name i don't know) and locCameraFollow() sets it to the follow position. locCameraSwitch()...
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