• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. meyer189

    Is it a New HMS Victory, Peter?

    Thank you very much! everything is working, though, how do i increase the number of crew member on the deck? Best regards
  2. meyer189

    Is it a New HMS Victory, Peter?

    your ship pack was the last thing i installed after patch 3. Best regards Meyer189 :-D
  3. meyer189

    Is it a New HMS Victory, Peter?

    That makes no sense. The ships should ALL have crew in the HSP. :blink: Can you check that the following files exist: In Program->Sea_AI->walk, there should be walk files for each of the included ships (look for 'Victory_walk', for example), all dated 10/08/2010.In Program->Sea_AI, there should...
  4. meyer189

    Is it a New HMS Victory, Peter?

    Hi, thanks for the info Pieter! I have Build 14 Beta 1 Patch 3 and i have installes the Historical ships pack, but there are no crew on deck in 3rd person sailing or 1st person for that matter, i have two "standar" stories where i have set the HMS Victory and HMS Bellona as starting ships but...
  5. meyer189

    Is it a New HMS Victory, Peter?

    Is there a walk file "patch" coming up for these ships? for the crew on deck.... i made one for a monowar some years ago, but i cant remember anything else than values for now, i think i have to take some time to research the the the game a little to scavenge some lost memories and...
  6. meyer189

    Is it a New HMS Victory, Peter?

    Sorry for posting, i found out i had to download the Historical Ship pack, i didn't see the "addon" option, With best regards Meyer189 :-D
  7. meyer189

    Is it a New HMS Victory, Peter?

    hey , i looked at the pictures at mod db and found 2 pics of a "New HMS Victory" Is it in the new Alpha 14 beta 1? If so, what is its name in Ships.ini? i have tried to search for it but the only one i can find is the Endeavour model..... Thanks in advance for any answers With best regards...
  8. meyer189

    Build 14 Beta 1

    I found out about starting equipment, i just added this lines to "standar Storyline" and replaced the medical1 with other items and changed the values... GiveItem2Character(Pchar, "bladeX4"); // PB: Gives you your fists TakeNItems(PChar, "blade1", 1); TakeNItems(PChar, "pistol1", 1)...
  9. meyer189

    Build 14 Beta 1

    Congrats on the Beta release, i was wondering, where/what is the file name for the file witch display the starting items, its bin a while since i modded.... thanks in advance for any reply, With best regards Meyer189 :-D
  10. meyer189

    Standard Main quest Bug

    Hello, i have encountered a problem in the main quest... In the first quest for Robert Silehard when i am to extract information from a drunk french captain, when i have done that and i am at the shore and "entering" my ship it freezes in a 2 tone screen and dosnt proceed. i have tried this...
  11. meyer189

    Some Problems

    Hello, have done what you said, and saving works perfect now, but there is still one ting thats crashing the game to desctop, everytime i try to heal me, bandage or healing potion. when i click on the potion bag it crashes. just to inform, i have no doubt that you already know this but...
  12. meyer189

    Some Problems

    Hello, yes if you mean - b14_alpha10_fix_updated in it was 2 folders one named PROGRAM witch i assume is a backup for the folder i already have, and should not use. and the second was PROGRAM_new witch i used. Extracting all fils over. was that right!? Best regards Meyer189 :)
  13. meyer189

    Some Problems

    Hey, now the game wont save anymore. after i went to talk to robert silehard, i open my savegamemenu then my old saves isnt there anymore,.. i can only make a new save but when i went into the savegame menu again that resent save isnt there either! i tried to exit the game then start it and...
  14. meyer189

    Modding complication

    Hello, again. When i "give" myself for example manowar1 everything is fine, all cannons fire, its only mine that has the issue... so there have to be something wrong in the ini. :E EDIT: Everything is fixed, i changed these to lines: refShip.SName = "Warship4"; refShip.all =...
  15. meyer189

    Modding complication

    I just started a new game, just exited Oxbay and fired at the French fleet, have over 3000 balls and 220456 Gunpowder, full crew and nothing missing... Best regards Meyer189 :wink:
  16. meyer189

    Modding complication

    Yes, 1000/1000 FULL Best regards Meyer189 :)
  17. meyer189

    Some Problems

    Hello, and thanks for the answer Pieter! I tried to add the ships name in Console, and pressed F11 but that diddnt do it, am i doing this wrong? Best regards Meyer189 :)
  18. meyer189

    Modding complication

    Hello, i have "cloned" a manowar just with my own requirements, like, capacity, speed, crew etc. Have also done this before with no troubles, but this is quite a time ago. the thing is that whenever i fire the cannons only one or two of the cannons on one broadside fires. :E other than that...
  19. meyer189

    Some Problems

    Hello, first up is a savegame issue, nothing wrong with my saves it just that the "pictures" is missing, in the save/load menu so i have to gess whitch save. yes i have choosen "profiles". on my first "profile" its a picture on ONE of my saves, the first one but none of the others, my other...
  20. meyer189

    How finished are the various storylines!

    Hello, I have search for some time but couldn't find the "Bridgetown (Greenford) fort fix" Can someone enlighten me? Thank you in advance! :lol: With Best Regards Meyer189 :)
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