• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. C

    Defining a Common Goal

    <!--quoteo(post=144907:date=Apr 8 2006, 01:11 PM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Apr 8 2006, 01:11 PM) 144907</div><div class='quotemain'><!--quotec--> Despite the legislation its a fact that merchants would most at the time surrender. to resist otherwise...
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    Defining a Common Goal

    <!--quoteo(post=144892:date=Apr 8 2006, 11:22 AM:name=kblack)--><div class='quotetop'>QUOTE(kblack @ Apr 8 2006, 11:22 AM) 144892</div><div class='quotemain'><!--quotec--> The surrender feature is going in that direction, although, IMHO, needs a little bit tweaking/Improvement - The morale of...
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    "Modify Ship" function from the shipyard (In Prog)

    There is of course one other form of ship modification beloved of pirates as mentioned in accounts of the time, which is to make the captured vessel 'Flush', ie. remove the raised sections on deck etc so the ships has flatter profile like a frigate or corvette and is lighter: George Lowther and...
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    Realistic Fortifications

    <!--quoteo(post=144727:date=Apr 6 2006, 04:35 AM:name=Capitan Caceres)--><div class='quotetop'>QUOTE(Capitan Caceres @ Apr 6 2006, 04:35 AM) 144727</div><div class='quotemain'><!--quotec--> Yeah, I know that project, they even have a full 3d city for the multigen creator software, but no plan of...
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    ship wheel for every ship! + 3d modelling

    <!--quoteo(post=144406:date=Apr 3 2006, 02:52 AM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Apr 3 2006, 02:52 AM) 144406</div><div class='quotemain'><!--quotec--> Perhaps, but they are not the only ones. I've been here for consistently for only 17 months but in that time I have read...
  6. C

    ship wheel for every ship! + 3d modelling

    <!--quoteo(post=144369:date=Apr 2 2006, 09:50 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Apr 2 2006, 09:50 PM) 144369</div><div class='quotemain'><!--quotec--> I trust that you also realize that most people have been asking for even larger fleet encounters. The compromise here would...
  7. C

    Ship encounters need tweaking

    On the matter of ship encounters could someone from the magnificent modders perhaps consider removing the player ability of avoiding a battle/encounter with a pursuing or pirate ship? On the map at present you sometimes find ships that hunt you and trigger the engagement option, but it seems...
  8. C

    Game seems to be moving towards the Napoleonic era

    <!--quoteo(post=144124:date=Mar 31 2006, 11:40 AM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Mar 31 2006, 11:40 AM) 144124</div><div class='quotemain'><!--quotec--> However i do think the time should be changed to something like 1710 or 1720, it was the peak of the...
  9. C

    The rescued admiral's son (Lucas) does not add to my crew

    I think you get the option to buy stuff from the smugglers after you have finished the previous transaction. You ask them whether they have any useful over there (their stash) you could buy. Never tried it however. As to whether to reload...your choice really. I kept reloading to avoid losing...
  10. C

    Pre Build 13 Modpack

    <!--quoteo(post=143977:date=Mar 30 2006, 12:44 AM:name=Jason)--><div class='quotetop'>QUOTE(Jason @ Mar 30 2006, 12:44 AM) 143977</div><div class='quotemain'><!--quotec--> On the flags, I like a Hawk, but you have a a point with Jack Sparrow. I will let the group decide. I would like something...
  11. C

    El Rapido's Ammo Restock Add-On

    I posted these links in an older thread a little while ago, but since this combat stuff has resurfaced in a different place... These articles give some idea of the damage caused by swords in this rapier and sabre period and since decent sword fights in game are like duels (unless you're an idiot...
  12. C

    Thoughts on the newest Build Mod

    <!--quoteo(post=143912:date=Mar 29 2006, 02:54 PM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Mar 29 2006, 02:54 PM) 143912</div><div class='quotemain'><!--quotec--> the fires, on the ships, ships right now already take damage from burning, we could tweak up the amount of...
  13. C

    Fire!!!

    <!--quoteo(post=143756:date=Mar 28 2006, 04:07 PM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Mar 28 2006, 04:07 PM) 143756</div><div class='quotemain'><!--quotec--> it does feel real dosent it <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle"...
  14. C

    Please help!

    I'd actually beg to differ from Pieter and suggest adding the Build12 mod at the very least (I don't know how stable the post-build stuff is as yet). Whilst the build makes the game harder in some respects you get more gameplay, fixed bugs Akella left in, better options for stuff and you can...
  15. C

    Historical Flags?

    <!--quoteo(post=143726:date=Mar 28 2006, 02:49 PM:name=kblack)--><div class='quotetop'>QUOTE(kblack @ Mar 28 2006, 02:49 PM) 143726</div><div class='quotemain'><!--quotec--> <!--quoteo(post=143721:date=Mar 28 2006, 03:41 PM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Mar...
  16. C

    English, French and Spanish officers

    <!--quoteo(post=143254:date=Mar 25 2006, 05:25 PM:name=Jack Davidson)--><div class='quotetop'>QUOTE(Jack Davidson @ Mar 25 2006, 05:25 PM) 143254</div><div class='quotemain'><!--quotec--> Yeah, these new JMV skins are of course all very Napoleonic. The Royal Navy didn't even have a standard...
  17. C

    First attempts in skinning

    <!--quoteo(post=143546:date=Mar 27 2006, 03:18 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Mar 27 2006, 03:18 PM) 143546</div><div class='quotemain'><!--quotec--> <!--quoteo(post=143464:date=Mar 27 2006, 01:35 AM:name=Seb')--><div class='quotetop'>QUOTE(Seb' @ Mar 27...
  18. C

    Thoughts on the newest Build Mod

    <!--quoteo(post=143378:date=Mar 26 2006, 01:29 PM:name=Ron Losey)--><div class='quotetop'>QUOTE(Ron Losey @ Mar 26 2006, 01:29 PM) 143378</div><div class='quotemain'><!--quotec--> A good weapon mod would be one that forces people to choose between a blade and a pistol (note pistols are highly...
  19. C

    Historical Flags?

    I had a good look at trying to determine correct flags for the core period of the game (1690s) a week or two back. I came to the following conclusions based largely on the Flag of the World website: 1. The main English flag in use prior to 1707 was a white, red or blue Ensign with George cross...
  20. C

    English, French and Spanish officers

    Woo nice stuff! <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cat" border="0" alt="par-ty.gif" /> Quick question you might know the answer to, any idea how easy/difficult would be it be to edit the colours of the uniforms to make them fit the 1690 era...
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