• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. zorglub

    Build 14 Alpha 8.5

    Woups. Seems like I've talked to fast. I've just made some tests and had a look at the code again. First, I cannot recreate those bugs in a new game, even with my fix. That's good news. Second, the code is supposed to look at the shipclass only if you're aboard your ship. Don't know what the...
  2. zorglub

    Build 14 Alpha 8.5

    No Pieter, there are more problems in the file - but as it stops loading it at this line, you don't see them yet. That explain why at the begining of Bartolomeu' main quest there are no random guys, at all, until you get your ship. Later in the file it wants to check player ship class, for...
  3. zorglub

    Build 14 Alpha 8.5

    The problems in Lai_monsters.c come from the fact that Bartolomeu doesn't have a proper ship at the begining of the game, and that in some part of this file this option is not considered as possible... I've made some fixes for that, but I'm not entirely happy with it - got some strange things...
  4. zorglub

    Bartolomeu quest

    Yep. In other words : in PROGRAM\Loc_ai\init\Lai_actor.c, remove the ';' on line 56.
  5. zorglub

    Build 14 Alpha 8.5

    Pff. I hadn't uploaded the correct file. Damn stupid of me, this one had an extra ';' on line 56. Should be removed. ...one more stupid error like that and I shall be removed of the modder group. <img src="style_emoticons/<#EMO_DIR#>/whippa.gif" style="vertical-align:middle" emoid=":grr"...
  6. zorglub

    Build 14 Alpha 8.5

    What the hell?! Characters sitting out like that?... Must check that immediatly - I hope this isn't related to my modified Lai_actor.c !
  7. zorglub

    An ambitious project

    In my opinion, we don't need to have a positive discrimination-attitude for our game. For example I remember once having seen in the code that someone had attempt to replace the Conceiçao governor by a female governor, just so that they'd be at least one and it'd look equilibrated. Honestly -...
  8. zorglub

    Build 14 Alpha 8.5

    <!--quoteo(post=306053:date=Mar 11 2009, 08:05 AM:name=Captain 'Dan the Lunatic Wol)--><div class='quotetop'>QUOTE (Captain 'Dan the Lunatic Wol @ Mar 11 2009, 08:05 AM) <a href="index.php?act=findpost&pid=306053"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oh, by the way: can...
  9. zorglub

    Hmm...

    <!--quoteo(post=305774:date=Mar 10 2009, 08:26 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 10 2009, 08:26 AM) <a href="index.php?act=findpost&pid=305774"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->PotC works fine for me if it hasn't been...
  10. zorglub

    Main player sound (!!!) mod idea!

    <!--quoteo(post=305611:date=Mar 9 2009, 10:06 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 9 2009, 10:06 PM) <a href="index.php?act=findpost&pid=305611"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am NOT the big boss here! <img...
  11. zorglub

    Build 14 Alpha 8.5

    So, Hook... In the Inititems.c, you want to totally remove all of Ron Losey' changes? I don't know if it's the right solution. I didn't agree with all of his view ; for example he had a very poor opinion about rapiers, but he tried to make something equilibrated. He wanted to remove 'magic...
  12. zorglub

    Build 14 Alpha 8.5

    This change looks interesting ; I'll have a look on it!
  13. zorglub

    stock game comparison

    <!--quoteo(post=304471:date=Mar 3 2009, 04:46 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 3 2009, 04:46 PM) <a href="index.php?act=findpost&pid=304471"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=304439:date=Mar 3 2009, 04:58...
  14. zorglub

    stock game comparison

    <!--quoteo(post=304402:date=Mar 3 2009, 10:32 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 3 2009, 10:32 AM) <a href="index.php?act=findpost&pid=304402"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=304393:date=Mar 3 2009, 02:06...
  15. zorglub

    stock game comparison

    <!--quoteo(post=304381:date=Mar 3 2009, 09:33 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 3 2009, 09:33 AM) <a href="index.php?act=findpost&pid=304381"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=304375:date=Mar 3 2009, 12:55...
  16. zorglub

    Build 14 Alpha 8.5

    <!--quoteo(post=304380:date=Mar 3 2009, 09:29 AM:name=pirate_kk)--><div class='quotetop'>QUOTE (pirate_kk @ Mar 3 2009, 09:29 AM) <a href="index.php?act=findpost&pid=304380"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I suspect capture colony mod is quite...
  17. zorglub

    stock game comparison

    <!--quoteo(post=304232:date=Mar 2 2009, 05:16 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 2 2009, 05:16 PM) <a href="index.php?act=findpost&pid=304232"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Since hardly anyone uses the "devide the loot"...
  18. zorglub

    stock game comparison

    I don't agree about bombs. That's something I found painfull in stock PotC, compared to Seadogs - you were forced to use this type of ammo as it was insanly strong. That with the Ship defense perks made it really unreallistic. I have read some records about<i> real </i>sea battles where an...
  19. zorglub

    Location & island remodeling campaign

    <img src="style_emoticons/<#EMO_DIR#>/thumbs1.gif" style="vertical-align:middle" emoid=":2up" border="0" alt="thumbs1.gif" /> <img src="style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" /> <img src="style_emoticons/<#EMO_DIR#>/onya.gif"...
  20. zorglub

    New guy here!

    ... for my own experience, since Build 13, at the starting of the game you still have to 'plead for forgiveness' with the nation you start hostile with, such as France - even if you start with French Flag.
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