• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. I

    Where's the info on extra ships stored?

    Here's the code I was talking about. I've gotten the For loop to work properly (finally!), and it didn't require changing the definitions in BuildSettings.h. <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->// iamthejarha --> void ChangeShipName(ref char) {...
  2. I

    Where's the info on extra ships stored?

    <!--QuoteBegin-iamthejarha+--><div class='quotetop'>QUOTE(iamthejarha)</div><div class='quotemain'><!--QuoteEBegin--><!--QuoteBegin-Kieron+--><div class='quotetop'>QUOTE(Kieron)</div><div class='quotemain'><!--QuoteEBegin-->oh, that's odd. as far as i can see there's nothing wrong with <b>string...
  3. I

    Xbox modding?

    <!--QuoteBegin-CatalinaThePirate+--><div class='quotetop'>QUOTE(CatalinaThePirate)</div><div class='quotemain'><!--QuoteEBegin--><!--QuoteBegin-Mantra2k+--><div class='quotetop'>QUOTE(Mantra2k)</div><div class='quotemain'><!--QuoteEBegin-->How the hell did I do...
  4. I

    New custom sails and a minor fix for Kieron (screenshots)

    <!--QuoteBegin-Kieron+--><div class='quotetop'>QUOTE(Kieron)</div><div class='quotemain'><!--QuoteEBegin-->oh i've been usurped <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> thanks...
  5. I

    Changing ship names (new mod)

    <!--QuoteBegin-Kieron+--><div class='quotetop'>QUOTE(Kieron)</div><div class='quotemain'><!--QuoteEBegin-->i just use windows notepad... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />...
  6. I

    "Fake" 64 gun 74 gun Line of Battleships

    Okay, I don't know <i>what</i> I was thinking with my last post. For some reason, I was thinking that bigger guns were being created for their own sake, not to fake <i>extra</i> guns. That being said, on which caliber of POTC guns did you base your weight information? Using the 24pdr cannon...
  7. I

    Where's the info on extra ships stored?

    <!--QuoteBegin-Kieron+--><div class='quotetop'>QUOTE(Kieron)</div><div class='quotemain'><!--QuoteEBegin-->oh, that's odd. as far as i can see there's nothing wrong with <b>string ship[3];</b>... why can't it just do what you want? <img...
  8. I

    "Fake" 64 gun 74 gun Line of Battleships

    I'm not sure how difficult it would be to create a `decent-looking` cannon that's <i>bigger</i> than the 32 pdr cannon image already in cannons.tga.tx, so one option would be to reuse that image for your 35 and 44 pdr guns. With that, all you'd need is some `code-work`, and you'd have your...
  9. I

    "Fake" 64 gun 74 gun Line of Battleships

    I think the hardest part of making new cannon calibers would be creating the various interface images. The actual code doesn't seem to be that difficult, really. I'll have to dig through the code and see where new cannon calibers would have to be used (probably everywhere, LOL), but the...
  10. I

    New custom sails and a minor fix for Kieron (screenshots)

    <!--QuoteBegin-alan_smithee+--><div class='quotetop'>QUOTE(alan_smithee)</div><div class='quotemain'><!--QuoteEBegin-->hee hee hee, wicked. I'd like to see black skulls on red sails... and meaner looking skulls, at that. All splintered bones and scowls and frowns. When can I have the sails and...
  11. I

    New custom sails and a minor fix for Kieron (screenshots)

    As much as I've been screwing around with textures and ships, and customizing everything I've got the skill to customize, I decided I wanted some sails specifically for my character. To that effect, I started working on an emblem, but very quickly realized that my creativity doesn't extend to...
  12. I

    Need Shipwright help

    Well, you can name them whatever you like. Since no one <i>should</i> be typing them in manually anyway, it doesn't really matter how it's named (look at Duke's Xebec BR: the texture is named bortout08xbs1.tga.tx). By default, all ships are specified for both merchant and war duty. If you...
  13. I

    Navy/Military rankings

    After reading through various histories of noble titles in western Europe, I decided to make some changes for my own game. Namely, the removal of "Knight" as a military/noble rank. Its existence always bothered me, simply because seeing my character referred to as "Knight `So-and`-So" made no...
  14. I

    Changing ship names (new mod)

    <!--QuoteBegin-CatalinaThePirate+--><div class='quotetop'>QUOTE(CatalinaThePirate)</div><div class='quotemain'><!--QuoteEBegin--><img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya2" border="0" alt="me.gif" /> Cool. <img...
  15. I

    Need Shipwright help

    <!--QuoteBegin-jmv575+--><div class='quotetop'>QUOTE(jmv575)</div><div class='quotemain'><!--QuoteEBegin-->Thanks a lot, I'll try it now. Its the bowsprit from a schooner, and a galeoth's mizzen mast and yards. I got rid of the `fore-mast` and mizzen by replacing them with...
  16. I

    Need Help with build 11 mod and quest

    <!--QuoteBegin-CapitainDams+--><div class='quotetop'>QUOTE(CapitainDams)</div><div class='quotemain'><!--QuoteEBegin--><!--QuoteBegin-BanditLord+--><div class='quotetop'>QUOTE(BanditLord)</div><div class='quotemain'><!--QuoteEBegin--> -Graphics problem with the sea - i can post some pics, but...
  17. I

    Changing ship names (new mod)

    <!--QuoteBegin-CatalinaThePirate+--><div class='quotetop'>QUOTE(CatalinaThePirate)</div><div class='quotemain'><!--QuoteEBegin-->Does Notepad2 do `syntax-highlighting`? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?"...
  18. I

    Need Shipwright help

    I've had a lot of experience with adding new ships lately, so I can definitely help you out here. First of all, I assume that's a sloop's mast/rigging/sails on a lugger's hull? Interesting combination. To add that ship as a new one, make sure you've got the model directory in <span...
  19. I

    Where's the info on extra ships stored?

    <!--QuoteBegin-Kieron+--><div class='quotetop'>QUOTE(Kieron)</div><div class='quotemain'><!--QuoteEBegin-->oh hang on, i mean <b>string ship[3];</b>, not int. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":oops" border="0"...
  20. I

    Changing ship names (new mod)

    I've been trying out Notepad2, and it seems to be working pretty well thus far. Kieron, I narrowed it down to a problem with my editor when I copied the information to a backup file in <i>Notepad</i>, and the exact same code worked. The only files that freaked out were ones I'd recently...
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