• New Horizons on Maelstrom
    Maelstrom New Horizons


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    Need Help New Age of Sail Sim Announced

    scalability is handled with what is called Level Of Detail, or LOD for short. any pro game modeler expects to be required to deliver models in at least 3 LOD sets. re performance in the game mechanics, yes. think of it like a chess game. it takes a hell of a lot of computing power to beat a...
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    Need Help New Age of Sail Sim Announced

    pieter, congrats on not having a driver's license! a rare accomplishment. i'm proud not to own a mobile phone at the moment (lost it a few months ago), but my wife will force me to get one soon enough. i have a few ship models stored up, but i'm starting with the lowest poly models for now...
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    Need Help New Age of Sail Sim Announced

    as pieter mentioned, i still don't have a name for this game. i have to say it, just 'cause winston churchill said it first - the only traditions of the royal navy are "rum, buggery, and the lash" hmmm not really appropriate for a game title, but i'm looking for something equally evocative...
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    Need Help New Age of Sail Sim Announced

    re engines, infernal or otherwise: i have about 30 years of really useful code that i have diligently coiled down in a cross-platform, seaman-like manner. that is why i have put all my eggs into this basket called "marmalade." it is also why i can bob to the surface and say "hello, i got this...
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    Need Help New Age of Sail Sim Announced

    @pieter - precisely! that is why i finally cleared my plate and made this game for my own-self. all the naval sims i've ever played (with the exception of harpoon, which i actually worked on briefly) always eventually compromise everything to this notion: mastering a ship should be the same as...
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    Need Help New Age of Sail Sim Announced

    hi thomas, great point! answer: you should not be overwhelmed, there is this thing called "auto" mode. in this mode, you just basically point and click, you DO care about tactics and the current situation, you don't give a whore's nickle about the trim of yer jib. that said, yer barky...
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    Need Help New Age of Sail Sim Announced

    thanks again pieter. if my engine can prove useful to hearts of oak, lets talk. best, j.b.k. de sa ps. that is my real name
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    Need Help New Age of Sail Sim Announced

    sounds great, split by that thread title. open call for the name too! thanks, bix
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    Need Help New Age of Sail Sim Announced

    hi pieter, i would be grateful if you launched that thread. i can repost everything there. oddly i don't have a name yet, i was thinking "signal, close action!" but i might have copyright issues. internally i call it B2Qs - "beat to quarters," but there already exists this game. evidently they...
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    Need Help New Age of Sail Sim Announced

    yes and no, not levels, camera viewpoints really. admiral is the view in the screen shot, it is overhead and you can pan/zoom to see the entire conflict area. you can issue orders to any ship in your fleet. commodore is a "shipside" 3rd person camera, it follows the flagship of a squadron. you...
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    Need Help New Age of Sail Sim Announced

    there you have it.
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    Need Help New Age of Sail Sim Announced

    navigation menu - here she is: and the user's manual: like the gunnery menu, the navigation menu expands fully when you hit the top button. you have the choice between auto and manual. in auto, you chose point, friend, or foe. auto will automagically plan a tack based on wind and current...
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    Need Help New Age of Sail Sim Announced

    gunnery command - all menus should be done by the end of the week. this is the final plan for beta, unless someone sees obvious dereliction of duty! so what do we got here? well, first, you click on a ship - circled in red for now. you may notice the row of signal flags. this is the current...
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    Need Help New Age of Sail Sim Announced

    about the camera - in "admiral" mode the camera pans W/E and N/S, tilts up/down, and elevates and descends. it does NOT rotate - it has a fixed N/S facing. in "commodore" you are shipside, so fully rotating, but limited elevation and no "zoom," well maybe a telescope view, i have not decided...
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    Need Help New Age of Sail Sim Announced

    here's the first screen. like i said, please ignore the graphic quality - i have a nice water shader and to hell with the rest for the time being. look at the image, and before you get all bent out of shape, read the description of what you are looking at. so, what are we looking at? the...
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    Need Help New Age of Sail Sim Announced

    greetings admirals, commodores, post captains, and commanders keep in mind that i am focusing on play first, and graphics later. i feel there are three primary aspects to game play for this to be a nice sim: how the vessels sail the effect of waves on gunnery (fire on the rise) time scale in...
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    Need Help New Age of Sail Sim Announced

    Yes, I'm making an age of sail sim. I've been trying to make this for several (hmmm, 5?) years, and finally a number of situations have contributed to its critical mass, and I am going Beta June 1st 2013. I say Beta because hook or crook, it is on the market October 1st 2013 for free or for pay...
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