• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. veradin

    Changing the way ships sink?

    If they responded to gravity it would probably be a matter of placing mass at one end or another to tip it but I think the game just uses static animations (for the sinking) combined with random effects like explosions, mast damage, and cargo. I don't think you can alter it, honestly, but I...
  2. veradin

    A little modding help?

    Yeah, unfortunately adding those in didn't work, and I fixed them for 256/64. I'm really not sure what the problem is at this point, sort of like the bandanna texture.
  3. veradin

    A little modding help?

    I'll add it but there aren't 64/256 entries for any of the other pictures in pictures.ini, just 128: [FACE128_0] sTextureName = portraits\128\face_0.tga wTextureWidth = 128 wTextureHeight = 128 picture = face,0,0,128,128 [FACE128_1] sTextureName = portraits\128\face_1.tga wTextureWidth = 128...
  4. veradin

    Lets talk about loyality...

    The best way to get your officers to stick with you is to bring them with you on cave raids and land missions and to share your spoils with them (give them spare talismans, potions, better weapons). Initially they won't even let you touch their default weapons, but after they gain a couple of...
  5. veradin

    Map pieces

    Just keep the map piece for now. The next time you get a guy to sell you a treasure map, part b should be in the chest. If you equip part a or b after that they will combine to form a complete treasure map.
  6. veradin

    A little modding help?

    So I had some more time to perfect Cordell's skin and made the leather pants color match his gloves (it looks nicer in game) and added steel tops to his boots. <img src="http://i485.photobucket.com/albums/rr218/ProgZmax/cordellfinala.png" border="0" class="linked-image" /> I've been all...
  7. veradin

    Mod Suggestion: Turn off Guard Omniscience.

    I actually have that mod installed already and my status with Spain is 'neutral' but they come right after me, presumably because I was attacked by a Spanish Galleon on the map and claimed it, but again, 'I' was attacked just because I was British and they don't like the British. The game has...
  8. veradin

    US/UK version patches?

    I noticed that seaward has at least 2 patches out for the Russian version of the game but I haven't read anything on their site about patches for the English version, so were those patches already covered in the US/UK release or are they just taking their time? I'm referring to these, and while...
  9. veradin

    Questions and Answers

    For people who are tired of having a low sailing skill or want to raise it quickly AND legitimately: Attack a fort. Seriously, I attacked a Spanish fort out of sheer frustration at not being able to land at a beach by Curacao and in 8 minutes of strafing runs gained 40 navigation skill. This...
  10. veradin

    Brainstorming for CoAS modders

    I agree 100% about the contraband. And those stall sellers should offer what would logically be available (food for one thing) in case you arrive at a shop where there's no food like I did with only a few days left on board.
  11. veradin

    I would appreciate some detailed info on the sword-fighting

    The only real differences I've noticed is the energy/damage ratios. Light weapons use the least energy per strike but do the least damage overall, heavy weapons use the most energy and do the most damage. I haven't seen a single skill that relies on one weapon class nor any weapon class...
  12. veradin

    Mod Suggestion: Turn off Guard Omniscience.

    Just as a test I used the debug trainer to set stealth to 100 and the guards still jump all over you, so no, stealth doesn't really level the playing field. The guards simply have an uncanny level of knowledge of who is friend and foe, far too much for it to be any fun to actually do the 'sneak...
  13. veradin

    Changing crews appearence

    You'd also probably need to make your own officers to recruit since there's only one that looks like an English officer (and he's not easy to get). This would actually be much easier than what you're proposing.
  14. veradin

    Brainstorming for CoAS modders

    Maybe your men are singing 'god save the queen' too loudly, then? Seriously, I see 0 difference between my wanting a mod to make guards less impossibly aware and your complaint of having enemies on the map immediately hone in on you <img src="style_emoticons/<#EMO_DIR#>/smile.gif"...
  15. veradin

    Mod Suggestion: Turn off Guard Omniscience.

    No it doesn't, because I don't exactly see wanted posters on walls with my face anywhere and not everyone has a perfect memory of what someone looks like. Having all the guards in a town immediately hone in on you like you've got a siren roaring over your head just breaks immersion and makes...
  16. veradin

    A little modding help?

    I figured there must be something else I needed to do! Well I edited the pictures.ini, but one of the sections is a bit confusing: [FACEICON] sTextureName = faces.tga wTextureWidth = 1024 wTextureHeight = 512 picture = face1,0,0,128,128 picture = face2,128,0,256,128 picture =...
  17. veradin

    A little modding help?

    Heh, well right now I've moved to trying to add a 'Gambler' class for my character that focuses on reflexes and luck. I got it about 90% working but I can't seem to change the display name to Gambler. It just shows 'Adventurer' twice under the class selection. I basically took the commented...
  18. veradin

    A little modding help?

    Thanks! I really wish they had separate textures for the right and left arms and legs, it would allow me to make more dynamic reskins. Right now if I wanted to make someone with ragged clothes, all the changes on the legs and arms would be mirrored and would look pretty silly. I am fairly...
  19. veradin

    A little modding help?

    Quick update: Here's my 95% finished version of Gallows Cordell in game. <img src="http://i485.photobucket.com/albums/rr218/ProgZmax/cordell.gif" border="0" class="linked-image" /> Some immediate differences from the BlazeN default skin is I got rid of the poncy neck scarf for a more...
  20. veradin

    A little modding help?

    Thanks for the quick reply! That'll be quite easy to do, then. It's rather odd that the GM viewer doesn't just have that functionality since you can view the texture name it uses and such.
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