• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Grey Roger

    Danielle stuck on Lighthouse

    Is that save from before you talked to Danielle and she said that your crew was too big? If you're going to start over, remember to save often. Partly in case you get killed, partly in case you run into of the numerous bugs in the original game. Even in the mod, I generally save just before...
  2. Grey Roger

    Danielle stuck on Lighthouse

    I think you will need to go back to an earlier savegame, then trigger the chat with Danielle again. Save again immediately before landing at the lighthouse. The version of "danielle_dialog.c" which you uploaded should work if you have a full set of ships because of this part of case...
  3. Grey Roger

    Danielle stuck on Lighthouse

    What happens when you sell a ship and then go back to talk to Danielle?
  4. Grey Roger

    Danielle stuck on Lighthouse

    That's an older version but it's still not the stock version. case "blaze_search_rheims_with_danielle_6": if (SetCompanionIndex(pchar, -1, GetCharacterIndex(npchar.id)) == GetCharacterIndex(npchar.id) && FindFellowtravellers(PChar, NPChar) == FELLOWTRAVEL_NO) // NK 04-10-01NK...
  5. Grey Roger

    WIP Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests

    Thanks! :cheers The stall is now in place on a 'randitem' locator (with size set to near 0, the same way you do it, so that players can't steal the stall), and Baldewyn is in place with a "merchant" locator next to it. Now working on the dialog to sell supplies...
  6. Grey Roger

    Danielle stuck on Lighthouse

    That is not the stock "danielle_dialog.c". The stock file never had this, for example: case "resque_danielle_5": Preprocessor_Add("gender", GetCharacterAddressForm(PChar, ADDR_GENDER, false, false)); // DeathDaisy dialog.text = DLG_TEXT[95]; link.l1 =...
  7. Grey Roger

    Danielle stuck on Lighthouse

    Could you upload the files "PROGRAM\DIALOGS\danielle_dialog.c" and "PROGRAM\DIALOGS\ENGLISH\danielle_dialog.h"? I may be able to modify them to include the same fix for this as is included in the mod.
  8. Grey Roger

    WIP Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests

    Now I'm trying to progress the quest as outlined here: WIP - Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests To that end, @Jack Rackham, do you happen to have the model for the stall which @pedrwyth used there? Or have you any objection to me using your "market_P2" model? Whichever...
  9. Grey Roger

    Roxanne's sword

    Try this. For a quick test, enable cheatmode by editing "InternalSettings.h", start a FreePlay as Roxanne (should start as a French corsair by default), then press numeric keypad 9 at least 3 times.
  10. Grey Roger

    WIP Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests

    Some of the framework to get the governor's support is done. As for Thomas, there's another Arnaud/Thomas sidequest which is initiated by dialog with Arnaud - or would be, except that there's currently no way to trigger the relevant part. You're supposed to deliver some chocolate to Thomas...
  11. Grey Roger

    Roxanne's sword

    @Bartolomeu o Portugues: In the "Bartolomeu" storyline, Roxanne Lalliere is a French privateer equipped with a special sword, "Deadly Skull". How about setting up an exception in the part of "NK.c" which gives swords as promotion rewards, so that if you're playing Roxanne as a French privateer...
  12. Grey Roger

    An overwhelmed newbie

    Build 14 (the mod for the original game) and Build 15 (alias Beyond New Horizons) are both completely free. New Horizons: Refined Edition asks for payment but there's an option to download without paying. So, disc space permitting, you can try out all three and see for yourself. You can even...
  13. Grey Roger

    WIP Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests

    I've been doing a bit of work on this. And I started just where you'd expect me to start - at the end. :D I've written some code for Baldewyn Coffier to take over the store, except that he doesn't really - as previously suggested, character "Arnaud Matton" becomes a clone of Baldewyn Coffier...
  14. Grey Roger

    Unconfirmed Bug Soldiers not being reinforced

    Does anyone know why this was added to function 'SoldierReinforcements' in "PROGRAM\CCCFunctions.c"? if (sti(GetAttribute(refCharacter, "quest.guard_protection")) < 1) { if (GetAttribute(PChar , "vcskip") == true)...
  15. Grey Roger

    WIP Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests

    @pedrwyth: Are you interested in continuing this? For that matter, have you any new material already written which you'd like to upload? Otherwise, would you like me to try continuing the quest, taking into account what you've said above?
  16. Grey Roger

    No one under 30 has ever seen Master and Commander

    The article makes some interesting points about 30 year olds, but saying that no one under 30 has ever seen it is a bit suspect. The film is sometimes shown here on TV channels, and even if hordes of folks under 30 aren't posting about it on social media, it would be surprising if none of them...
  17. Grey Roger

    German Translation

    The translation line in "common.ini" is:;string = RansomString4,"Reputation hit is as yet unimplemented. Got annoying."The part before the comma is the key text somewhere in game code. But the semicolon at the start of the line means that it has been commented out - that is, the semicolon marks...
  18. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 20th May 2026]

    Another update is now available for download! https://piratesahoy.bowengames.com/potc/Grey Roger/post_1Jan_updates_200526.zip Among the features this time: . @Jack Rackham has done some polishing to both Tortuga and Nevis Pirate Settlement; . @AkrimalS has been doing some more translation; ...
  19. Grey Roger

    Discussion Some game play questions

    Yes, that would do it. Changing the player interface from F2 to F1 meant that the main menu no longer had a key. Setting the main menu to Esc meant that quitting a quick-action menu no longer had a key. And I can't see a setting for a key to cancel the quick-action menu, which means you can't...
  20. Grey Roger

    Need Help Updating the Russian Translation

    Could you also please translate these? Both translations to go into "PROGRAM\Storyline\FreePlay\DIALOGS\RUSSIAN".
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