Use Babelfish:
<a href="http://world.altavista.com/" target="_blank">http://world.altavista.com/</a>
It looks a lot like the kind of things the Build has already added, with this distinction:
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->In the game of 16 islands, and two of them are free from the presence of nations. On them the player can itself build his forts and cities, after leaving there architect and supplying to it the required for the building stones, board, slaves and food for them. Development it is municipal and forts it is provided into four stages. After the completion of building, the player leaves into his new cities of the new masters of shipyard, tavern, store. Well and people flows there itself. It is necessary whether to indicate that only well developed player is capable to bear such colossal expenditures as their own building? In order to save this huge capital, player will have to conduct the most active life at sea, seizing and selling ships, and so on dry land: the territory of land considerably was enlarged in comparison with PKM and extensive jungle cover all islands without the exception. - Quests's generator In the game Quests's generator is begun to operate. It implies the random tasks, which give to character the mayors, governors, masters of stores, taverns and so forth, etc. But so the events, which occur around the character, and which force him to react on them one way or another. For example, by all `well-known` Quests: Quest to tracking of merchant is manifold and implies the mass of the actions of character, if to that he is wanted to complete any actions with respect to accompanied. Or Quest to the delivery of load. The situation can change in the time of delivery, and load not will be claimed. As a result, the player remains on the hands no one not the necessary load, which stands kopeck. In game tens of new, randomly generatable Quests. Entire process of game is subordinated so that it is necessary to attempt to accomplish actions. - combat in the caves In the game there are very many caves and catacombs. In them besides it is storeroom it is possible to meet different &."superhuman" creation.<!--QuoteEnd--></div><!--QuoteEEnd-->I like their interfaces, looks pretty interesting... Good spotting, Vassal! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid="

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