Hi
As you know I have altered the appearance of 33_Ronald and capistan , so what i'd like to know is.....
(a) If your not bothered about a character having a unique name or type,... dose it still have to be added into init c. ?
(b) If you want to give them a name and type,... is it correct adding them to init c. like this
makeref(model,Models[n]);
model.description = "He's big, he's bad, and he's let the hair grow longer, but most of all he is loyal to those who deserve it.";
model.id = "33_Ronal2";
model.FaceId = "Big_Ron" ;
model.nation = PIRATE;
model.price = 1500;
model.assigned = true;
model.ani = "33_Ronal2";
model.height = 2.10;
model.name = "Big_Ron"; <--- Dose name need adding anywhere else?
AssignModelType(isstart, &model, "Mates", 1.0);
AssignModelType(isstart, &model, OFFIC_TYPE_BOATSWAIN, 1.0);
n++;
makeref(model,Models[n]);
model.description = "Crew cut,grey trousers, red leather boots, and a shirt that fits loose and will show off some muscles! D'ye have an earing?";
model.id = "capstan";
model.FaceId = "capstan";
model.nation = PIRATE;
model.price = 1500;
model.assigned = true;
model.ani = "capstan";
model.name = "capstan";
AssignModelType(isstart, &model, "Mates", 1.0);
AssignModelType(isstart, &model, OFFIC_TYPE_CANNONEER, 1.0);
©Supposing the above is correct,.... Can they now be bought from a tailor shop and hired at tavern?
I hope it's right , if it is I can copy this to a readme file for easier setup for anyone who downloads's them to copy to their own init file.
If it is I'll put em on ftp tomorrow.
Cheers
damski
As you know I have altered the appearance of 33_Ronald and capistan , so what i'd like to know is.....
(a) If your not bothered about a character having a unique name or type,... dose it still have to be added into init c. ?
(b) If you want to give them a name and type,... is it correct adding them to init c. like this
makeref(model,Models[n]);
model.description = "He's big, he's bad, and he's let the hair grow longer, but most of all he is loyal to those who deserve it.";
model.id = "33_Ronal2";
model.FaceId = "Big_Ron" ;
model.nation = PIRATE;
model.price = 1500;
model.assigned = true;
model.ani = "33_Ronal2";
model.height = 2.10;
model.name = "Big_Ron"; <--- Dose name need adding anywhere else?
AssignModelType(isstart, &model, "Mates", 1.0);
AssignModelType(isstart, &model, OFFIC_TYPE_BOATSWAIN, 1.0);
n++;
makeref(model,Models[n]);
model.description = "Crew cut,grey trousers, red leather boots, and a shirt that fits loose and will show off some muscles! D'ye have an earing?";
model.id = "capstan";
model.FaceId = "capstan";
model.nation = PIRATE;
model.price = 1500;
model.assigned = true;
model.ani = "capstan";
model.name = "capstan";
AssignModelType(isstart, &model, "Mates", 1.0);
AssignModelType(isstart, &model, OFFIC_TYPE_CANNONEER, 1.0);
©Supposing the above is correct,.... Can they now be bought from a tailor shop and hired at tavern?
I hope it's right , if it is I can copy this to a readme file for easier setup for anyone who downloads's them to copy to their own init file.
If it is I'll put em on ftp tomorrow.
Cheers
damski