I can not get the Aztec Treasure Quest to start :cry
I completed the other Quests in the following order:
Hunter ( did not Kill Elting ) - Silver Train - Aguadilla - Nightmare
Went and talked to Henry Morgan in Port Royale Town Hall after Silver Train - then after Aguadilla - then after Nightmare.
Each time dialog was "....."
I think this case in quests_reaction.c is not working properly
I have checked - Elting is in Kralendijk, tavern OK & will do missions with me - Roxanne & Roche Brasiliano are also where they should be and offer missions OK
In the end I forced the Aztec Treasure Quest to start by putting this line of code from the above case
into the console and actioning it before I meet Henry Morgan.
so I think something must be wrong with :
but what it is I don't know - no entries were generated in the error logs

EDIT:
Also if I kill Elting in the Hunter Quest - when I go and talk to Morgan he does not offer to do missions with me - all I get is the "...." dialog.
I completed the other Quests in the following order:
Hunter ( did not Kill Elting ) - Silver Train - Aguadilla - Nightmare
Went and talked to Henry Morgan in Port Royale Town Hall after Silver Train - then after Aguadilla - then after Nightmare.
Each time dialog was "....."
I think this case in quests_reaction.c is not working properly
Code:
case "Elting_at_Douwesen":
GiveShip2Character(CharacterFromID("Elting"),"XebecAS","El Diablo",-1,SPAIN,true,true);
ChangeCharacterAddressGroup(CharacterFromID("Elting"), "Douwesen_Tavern", "goto", "goto2");
LAi_SetCitizenType(characterFromID("Elting"));
Characters[GetCharacterIndex("Elting")].dialog.filename = "Elting at Douwesen_dialog.c";
if (PChar.Quest.Train == "1")
{
Characters[GetCharacterIndex("Henry Morgan")].dialog.currentnode = "begin_18";
}
break;
I have checked - Elting is in Kralendijk, tavern OK & will do missions with me - Roxanne & Roche Brasiliano are also where they should be and offer missions OK
In the end I forced the Aztec Treasure Quest to start by putting this line of code from the above case
Code:
Characters[GetCharacterIndex("Henry Morgan")].dialog.currentnode = "begin_18";
into the console and actioning it before I meet Henry Morgan.
so I think something must be wrong with :
Code:
if (PChar.Quest.Train == "1")
{
Characters[GetCharacterIndex("Henry Morgan")].dialog.currentnode = "begin_18";
}

EDIT:
Also if I kill Elting in the Hunter Quest - when I go and talk to Morgan he does not offer to do missions with me - all I get is the "...." dialog.