<!--quoteo(post=174003:date=Dec 1 2006, 07:46 AM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Dec 1 2006, 07:46 AM) [snapback]174003[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=173940:date=Nov 30 2006, 06:34 AM:name=Nosie)--><div class='quotetop'>QUOTE(Nosie @ Nov 30 2006, 06:34 AM) [snapback]173940[/snapback]</div><div class='quotemain'><!--quotec-->Yes Hook, that's well done, but the small cabin is a bit of a disaster as your crew does a lot of walking and not much fighting! <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
The small cabin is a disaster no matter what. How would people feel about limiting the small cabin to 2 characters total? It's now 4. This would be you and one enemy boarder every time, but you wouldn't see characters just walking any more. The number of characters on a deck needs to be an even number, so we can't use 3.
As far as the two-ship upper deck is concerned, there are "locN" and "alocN" locators on both ships. I've always seen boarders of both sides on both ships, but not every battle. I don't know what files are being used in the latest code, because I'm waiting for a non-installer version of the update to mess with it.
Hook
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<img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" /> Yes Hook, Very good idea to limit the crew in the small cabin and I for one can live
with the decks. The only change would be to bring your character closer to the action if it is at
all possible! <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid="

" border="0" alt="yes.gif" />