<!--`QuoteBegin-Jason`+--><div class='quotetop'>QUOTE(Jason)</div><div class='quotemain'><!--QuoteEBegin-->Thanks all ;yes getting off the gun deck helps in those vessels where that is possible.
On another note about 15 or 20 percent of the tie time, I am getting no sound of the cannons firing when they do fire. Anyone else?[/quote]
Have something similar sometimes: battlesound becomes suddenly faint and becomes slowly louder again. I've had this for some time, so it looks like it is not connected with Build 12.
One could pretend that this bug is a feature: "Your ears have been momentarily deafened by an explosion..." <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="
" border="0" alt="mybad.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
" border="0" alt="icon_mrgreen1.gif" />
On another note about 15 or 20 percent of the tie time, I am getting no sound of the cannons firing when they do fire. Anyone else?[/quote]
Have something similar sometimes: battlesound becomes suddenly faint and becomes slowly louder again. I've had this for some time, so it looks like it is not connected with Build 12.
One could pretend that this bug is a feature: "Your ears have been momentarily deafened by an explosion..." <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="

