Petros, I *do* keep reminding them, but they don't seem to be listening.
JA: The most likely reason you get a lot of experience at higher levels is because the enemy captains are generated with insanely high character levels. I've seen levels over 100 when I was around level 30. This affects the number of hit points the boarders have, and thus the amount of experience you get for killing them.
I'm already adjusting the enemy captain level to try to get a bit of sanity into the equation. Sometimes it's not enough.
How many experience points do you need to go from level 1 to level 2? How many from level 31 to level 32? Leveling up is already harder at higher levels.
I think I've already discussed money in another thread. And another, and another and another and I'm getting pretty tired of it. Why not just put a cap on the amount a character can have, and make it small, like 200,000. Maybe then people will shut the hell up about having too much money.
If you're going to screw around with the play balance, make DAMNED sure there's a toggle on it, and that toggle is defaulted to OFF.
Hook
JA: The most likely reason you get a lot of experience at higher levels is because the enemy captains are generated with insanely high character levels. I've seen levels over 100 when I was around level 30. This affects the number of hit points the boarders have, and thus the amount of experience you get for killing them.
I'm already adjusting the enemy captain level to try to get a bit of sanity into the equation. Sometimes it's not enough.
How many experience points do you need to go from level 1 to level 2? How many from level 31 to level 32? Leveling up is already harder at higher levels.
I think I've already discussed money in another thread. And another, and another and another and I'm getting pretty tired of it. Why not just put a cap on the amount a character can have, and make it small, like 200,000. Maybe then people will shut the hell up about having too much money.
If you're going to screw around with the play balance, make DAMNED sure there's a toggle on it, and that toggle is defaulted to OFF.
Hook