I can confirm the code is wrong. Open PROGRAM\ITEMS\initItems.c and replace this:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> n = InitStdGun(n,"pistolmtoon", "musketoon", 11, 1, 0.08, 12, 1600, 50.0, 80.0, 60, 1, 74, "", "OBJECTS\DUEL\pistol_mtoon.wav", "pg2"); // Musketoon
n = InitStdGun(n,"pistolmket", "musket", 11, 2, 0.05, 14, 2000, 50.0, 100.0, 80, 1, 90, "", "OBJECTS\DUEL\pistol_musket.wav", "mb"); // Musket<!--c2--></div><!--ec2-->With this:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> n = InitStdGun(n,"pistolmtoon", "musketoon", 8, 9, 0.08, 12, 1600, 50.0, 80.0, 60, 1, 74, "", "OBJECTS\DUEL\pistol_mtoon.wav", "pg2"); // Musketoon
n = InitStdGun(n,"pistolmket", "musket", 8, 10, 0.05, 14, 2000, 50.0,100.0, 80, 1, 90, "", "OBJECTS\DUEL\pistol_musket.wav", "mb"); // Musket<!--c2--></div><!--ec2-->Beats me how that happened. I recall the mustket and musketoon had the wrong image files assigned to them a long time ago, but I am sure I fixed that. Now it's messed up AGAIN! <img src="style_emoticons/<#EMO_DIR#>/wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />