• New Horizons on Maelstrom
    Maelstrom New Horizons


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Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

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That ought to work. That file does contain the code which is supposed to process the CURSES_DISABLED variable. Note that it doesn't completely disable the curses, nor prevent the items from appearing. You can still find albatrosses and coins, but depending on the value you gave to CURSES_DISABLED, they won't automatically jump into your inventory. If you choose to pick them up, you'll get their effects - an albatross will reduce your "Luck" and a coin, if the curse is in effect, will make you turn into a skeleton at night. But you can drop the albatross or coin into any random chest and you'll be free of the curse effects without having to go all the way to Bridgetown or Isla de Muerte.

If you're interested, here's the code which does it:
Code:
   int cortes_disabled = CURSES_DISABLED - 2*MakeInt(CURSES_DISABLED/2);
   int albatross_disabled = MakeInt(CURSES_DISABLED/2) - 2*MakeInt(CURSES_DISABLED/4);

   ref pchar = GetMainCharacter();
   // PB: Albatross Easter Egg -->
   if(sti(GetAttribute(g_refItems, "items.albatross"))>0 && !albatross_disabled)
   {
       TakeNItems(pchar, "albatross", sti(g_refItems.items.albatross));
       DeleteAttribute(g_refItems, "items.albatross");
   }
And:
Code:
    if(sti(GetAttribute(g_refItems, "items.cursedcoin"))>0 && GetCursedCoinCount()>0 && !cortes_disabled)
   {
    <lots of stuff to put the cursed coin back in your inventory>
    }
Or in plain English: set up a couple of variables based on CURSES_DISABLED. If you're trying to dump an albatross and the variable for albatrosses is not set, you get it back. If you're trying to dump a coin, there are coins missing from Isla de Muerte, and the variable for the coin curse (alias "Curse of Cortes") is not set, you get it back.
 
Ah! I see. I wasn't aware that I have to find a chest, I thought I just could dump them to the sea.
 
I think it probably does just change the maximum speed. Acceleration isn't a property of a ship which is stored; it's probably calculated based on wind speed and direction, along with the ship's sail layout. You can improve your acceleration in a cross-wind by taking the "Stay sails" upgrade, which means you won't be penalised as heavily if the wind isn't directly behind you. Beyond that, this is part of the balance of ship types - if you want something with good speed and acceleration, take a frigate rather than a man of war. ;)
I like frigates. MEFISTO!
My officers have man'o'wars or battleships, I switch and use them only when attacking a fort.
 
Why can't you not take Oranjestad anymore? You can't attack the harbor with your crew.
 
Nothing has changed regarding capture of unfortified towns. You need to have the "Landing Party" ability, and there must be no hostile ships in the area. That includes Dutch and anyone else who is hostile to you. A pirate sloop on the other side of the island will prevent you from attacking the town (unless you're a pirate yourself, in which case anybody else's sloop on the other side of the island will prevent the attack).
 
Well, something has confused me,I have been taken the pirate settlement on Nevis whiteout that ability.
But anyway thinking I have gone old
:pirate07:
 
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One of your officers can also contribute "Landing Party" - the master at arms, I think.
 
I'm hoping to upload another update archive soon. If anyone has anything which needs to go in, please upload it.
 
The newest update is now available from the usual place:
http://piratesahoy.bowengames.com/potc/Grey Roger/post_25May_updates.zip
Thanks to @Jack Rackham for the new Swedish officer and a proper head model for Capitaine Chevalle!

In addition, if you play "Hoist the Colours", you'll find that Excise Agent Shaypen looks different - and if you're generous enough to give her some decent armour, it will show. Several other characters also now show armour, including some new armour textures from @Athanasius.

There are some new ships. @GhostOfDeath91 has updated the cursed Mariana, currently only available from Vanderdecken, but that may change in the future... The modern-looking sleek brigantine is replaced by an older style brigantine in "Spanish Main" period. And if you are lucky enough to meet a Spanish treasure convoy in any of the earlier periods, it may be escorted by a new version of fast war galleon.
 
Hi friends, been a while since I posted on here, hope you are all well.

I recently installed a new hard drive and installed the stock potc game onto that hard drive. I downloaded the installer from 25th of May and put it on that drive as well. I copied the contents file I had downloaded ages ago, from 2016 or sometime around then, onto the 2nd drive and tried to install the mod. However, the installer is telling me b14_beta4_fina.tar needs to be in this folder to continue. I have the installer and the contents file in the same folder in Bethesda Softworks < Pirates of the Caribbean.

It's been ages since I installed the mod for the first time so I don't remember exactly how I did it the first time, but I have read the FAQ and it still doesn't work. Not sure if im making a massive noobie error or something more advanced needs to be done! Thanks for help

PS - is there a way to change my name on the forum?
 
Are you sure it has exact correct filename?
It should be "final", for example. It is unfortunately not at all forgiving. :(

Oh my goodness, a typo! No the file has the correct name, I just made an error in this post :modding

Also just "ketchup" would be a suitable name, I feel.
 
Oh my goodness, a typo! No the file has the correct name, I just made an error in this post :modding
Ah, right; just checking.
If so, check if Windows displaying the file extension.
It could happen that you have a double extension, which might not be immediately apparent.

Also just "ketchup" would be a suitable name, I feel.
Please remind me on Tuesday or so.
Looks like I can't change it from here...
 
I had a look at this : Need Help - I can't install the New Horizon mod on PotC and it seems to be the same problem as me.
I don't have the installer or the contents file in the same folder as the game itself, it is in a separate folder, but they ARE in the same folder.
The game stock game runs fine, so theres no problem there, but it keeps telling me they aren't in the same folder
Screenshot_327.jpg
 
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