chrissy2k7
Landlubber
Hi guys. First of all, I want to send out my personal gratitude and thanks to anyone who contributed to this absolutely fantastic build mod. It's great to look back at the vanilla game and see how far you have all came! There is so much more to do now and the game is just generally a lot more enjoyable! So thankyou once again for this
Since I downloaded patch 5 about 10 days ago i've found a few small problems which I thought I would share with you guys; I know a few of these have been brought up before but i figured I might aswell provide some feedback on this awesome mod
So here goes anyway:
1) Battle Armour: This isn't so much a bug, but I find the armour useful, and very unnatractive. Is is possible to include a minor setting where the armour is not seen but equipped? (You could say that the character is wearing it UNDER his clothing?)
2) Forts seem to always fire into mountains whenever I go from port to my ship, and I'm not sure why. (I always pretend they are giving me a salute as I leave hehe
3) When I sail to certain island (Curaco espeically) I always find there is fighting at their port area. 80% of the time that I sail to Curaco i find fighting outside their port. This happens near some English colonies too. But the problem is, its about 80% of the time, and it's small ships such as luggers attacking. Surely small french ships weren't stupid enough to attack Port Royale fort with 2 luggers? Just seems unrealistic, but it isn't a major game problem.
4)The description for the appearance options in a shipyard for the original starting lugger don't actually say anything, so you don't know what you are actually purchasing. I'm guessing the different purchase options are different colours? (I haven't looked at this with any other ship yet so maybe it's just this one)
5)
Spyglasses don't seem to work. I have the excellent spyglass which says it shows ship crew, health, sails etc.. but it never does. Is this part of the realistic mode? I'm guessing in real life in a close ship battle you would be able to tell the condition of the enemies hull, which is why I was wondering if there was a small fix for this to be changed.
6) When changing anything in the options menu, its impossible to resume your game. Again, this is not a major problem as you can just exit and restart.
7)A guy in the tavern of Eleuthera (not Alice town.. the other one, I always forget the name) has no dialog. He sits in the corner and when I talk to him he says 'I can't open my dialog file'
8) When you side-step you can float through solid objects. This is not nessecarily a bug but maybe there could be a small hotkey option to turn this on/off? I'ts good to have it as an option because sometimes your officers stick you in a stairway and you cant get out.
9) The summary info of a ship doesn't seem to be correct. On my ship all officers except my first mate have their skills in the summary. On my second ship, I hired a carpenter (10 repair) and stuck him on there, but the 2nd ships repair is still only 2 (the captains repair skill). If his ability is still used, and the only problem is the showing of numbers, then this isn't really a problem at all. But it is a problem if his abilities aren't being taken into account (I pay the scurvy dog's wages
)
10) After a storm, sometimes, not all the time, my ship spins upcontrollably in one direction. This is easily solved by heading into the map but still, a minor bug.
11) Maybe this just needs a code tweak.. but i NEVER get attacked by pirates. I get attacked by massive war fleets and medium sized ships from enemy colours, but pirates never seem to bother. Even if (as I was until yesterday) I'm only sailing with a class 7 lugger full of gold, or other cargo. I'd have thought as a honest merchanman I'd have had more pirate trouble by now.
12) Is it just me or, when you mutiny, do you fight invisible people? I always die because im being hit from people I can't see!
This is everything I have written down. However I want you guys to know that I'm not in any way compaining. This game is amazing and has me totally hooked right now, the things I have posted here don't upset the game in any way (the only two that are even slightly disrupting are the spyglass and the summary skills).
Cheers mateys once again for this awesome mod



Since I downloaded patch 5 about 10 days ago i've found a few small problems which I thought I would share with you guys; I know a few of these have been brought up before but i figured I might aswell provide some feedback on this awesome mod

1) Battle Armour: This isn't so much a bug, but I find the armour useful, and very unnatractive. Is is possible to include a minor setting where the armour is not seen but equipped? (You could say that the character is wearing it UNDER his clothing?)
2) Forts seem to always fire into mountains whenever I go from port to my ship, and I'm not sure why. (I always pretend they are giving me a salute as I leave hehe

3) When I sail to certain island (Curaco espeically) I always find there is fighting at their port area. 80% of the time that I sail to Curaco i find fighting outside their port. This happens near some English colonies too. But the problem is, its about 80% of the time, and it's small ships such as luggers attacking. Surely small french ships weren't stupid enough to attack Port Royale fort with 2 luggers? Just seems unrealistic, but it isn't a major game problem.
4)The description for the appearance options in a shipyard for the original starting lugger don't actually say anything, so you don't know what you are actually purchasing. I'm guessing the different purchase options are different colours? (I haven't looked at this with any other ship yet so maybe it's just this one)
5)

6) When changing anything in the options menu, its impossible to resume your game. Again, this is not a major problem as you can just exit and restart.
7)A guy in the tavern of Eleuthera (not Alice town.. the other one, I always forget the name) has no dialog. He sits in the corner and when I talk to him he says 'I can't open my dialog file'
8) When you side-step you can float through solid objects. This is not nessecarily a bug but maybe there could be a small hotkey option to turn this on/off? I'ts good to have it as an option because sometimes your officers stick you in a stairway and you cant get out.
9) The summary info of a ship doesn't seem to be correct. On my ship all officers except my first mate have their skills in the summary. On my second ship, I hired a carpenter (10 repair) and stuck him on there, but the 2nd ships repair is still only 2 (the captains repair skill). If his ability is still used, and the only problem is the showing of numbers, then this isn't really a problem at all. But it is a problem if his abilities aren't being taken into account (I pay the scurvy dog's wages

10) After a storm, sometimes, not all the time, my ship spins upcontrollably in one direction. This is easily solved by heading into the map but still, a minor bug.
11) Maybe this just needs a code tweak.. but i NEVER get attacked by pirates. I get attacked by massive war fleets and medium sized ships from enemy colours, but pirates never seem to bother. Even if (as I was until yesterday) I'm only sailing with a class 7 lugger full of gold, or other cargo. I'd have thought as a honest merchanman I'd have had more pirate trouble by now.
12) Is it just me or, when you mutiny, do you fight invisible people? I always die because im being hit from people I can't see!
This is everything I have written down. However I want you guys to know that I'm not in any way compaining. This game is amazing and has me totally hooked right now, the things I have posted here don't upset the game in any way (the only two that are even slightly disrupting are the spyglass and the summary skills).
Cheers mateys once again for this awesome mod
